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嗨,我正在尝试模拟足球场景。我创建了一个盒子触发器和一个球体以及一个第三人称角色。我想要一种情况,第三人称角色将红色按钮踢到触发框上,然后触发事件;比方说“打印字符串”
您需要将“Cast to Sphere_Blueprint”连接到 BeginOverlap 事件,还需要在 Sphere_Blueprint 和 Trigger Box 上启用“Generate Overlap Events”。如果您这样做,则应在组件重叠时触发该事件。