如何使用游戏技术 Sprite Kit 将游戏中心排行榜和成就添加到 Xcode 6 中的 iOS 应用程序,编程语言设置为 swift?
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1 回答
1
这是我的游戏中心代码。你将把它放在你的游戏场景代码中。您必须在 iTunes Connect 中创建排行榜,并且您的排行榜名称必须与您在代码中输入的一致。(我称之为“排行榜名称”)。在你的类 GKGameCenterControllerDelegate 的顶部添加这个委托也很重要
//MARK: GameCenter
//send high score to leaderboard
func saveHighscore(score:Int) {
//check if user is signed in
if GKLocalPlayer.localPlayer().authenticated {
var scoreReporter = GKScore(leaderboardIdentifier: "leaderboardName") //leaderboard id here
scoreReporter.value = Int64(score) //score variable here (same as above)
var scoreArray: [GKScore] = [scoreReporter]
GKScore.reportScores(scoreArray, {(error : NSError!) -> Void in
if error != nil {
println("error")
}
})
}
}
//shows leaderboard screen
func showLeader() {
var vc = self.view?.window?.rootViewController
var gc = GKGameCenterViewController()
gc.gameCenterDelegate = self
vc?.presentViewController(gc, animated: true, completion: nil)
}
//hides leaderboard screen
func gameCenterViewControllerDidFinish(gameCenterViewController: GKGameCenterViewController!)
{
gameCenterViewController.dismissViewControllerAnimated(true, completion: nil)
}
//initiate gamecenter
func authenticateLocalPlayer(){
var localPlayer = GKLocalPlayer.localPlayer()
localPlayer.authenticateHandler = {(viewController, error) -> Void in
if (viewController != nil) {
let vc: UIViewController = self.view!.window!.rootViewController!
vc.presentViewController(viewController, animated: true, completion: nil)
}
else {
println((GKLocalPlayer.localPlayer().authenticated))
}
}
}
于 2015-04-05T23:08:02.310 回答