I am working on an iphone App using cocos3d and I want to render a cube
CC3BoundingBox bounds = makeBounds(9.5, 5.0, 4.0, 0, 0, 0);
CC3MeshNode *cube = [[CC3MeshNode alloc] init];
[cube populateAsSolidBox:bounds];
I have tried this but populateAsSolidBox: no longer exists. How can I programmatically create a simple box or cube in the latest cocos3d 0.7.2? Thankyou