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我试图理解为什么其中包含的 DispatcherTimerSingletonWithTimer没有在以下 WPF 应用程序中触发。我已经研究了几天,似乎无法深入了解它。此应用程序是我正在尝试修复的现有应用程序的简化基本部分。该项目的启动对象是WPFApplication5TimerTest.Program.

控制台中的输出列表如下,问题很明显,因为输出中没有显示单词“ TimerTick ”:

Timer is initialized
'WpfApplication5TimerTest.vshost.exe' (Managed (v4.0.30319)): Loaded 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework.Aero\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.Aero.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
Sample thread
Sample thread
Sample thread
Sample thread
Sample thread
Sample thread
The thread '<No Name>' (0x10b0) has exited with code 0 (0x0).
Sample thread exiting!

这是 Program.cs:

using System;

namespace WpfApplication5TimerTest
{
    static class Program
    {
        [STAThread]
        static void Main(string[] args)
        {
            AppObject = new App();
            AppObject.Run();
        }

        public static App AppObject
        {
            get;
            private set;
        }
    }
}

这是 App.xaml.cs:

using System;
using System.Threading;
using System.Windows;

namespace WpfApplication5TimerTest
{
    public partial class App : Application
    {
        protected override void OnStartup(StartupEventArgs e)
        {
            var sampleThread = new Thread(new ThreadStart(SampleThreadEntryPoint));            
            sampleThread.Start();
            new MainWindow().Show();
        }

        private void SampleThreadEntryPoint()
        {
            SingletonWithTimer.Initialize();
            while (!_shutdownEvent.WaitOne(1000))
                Console.WriteLine("Sample thread");
            Console.WriteLine("Sample thread exiting!");
        }

        protected override void OnExit(ExitEventArgs e)
        {
            _shutdownEvent.Set();
        }

        private ManualResetEvent _shutdownEvent = new ManualResetEvent(false);        
    }
}

这是 MainWindow.xaml.cs:

using System;
using System.Windows;

namespace WpfApplication5TimerTest
{
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }

        private void Window_Closed(object sender, EventArgs e)
        {
            Program.AppObject.Shutdown();
        }
    }
}

这是 SingletonWithTimer.cs:

using System;
using System.Windows.Threading;

namespace WpfApplication5TimerTest
{
    public class SingletonWithTimer
    {
        private static SingletonWithTimer Instance
        {
            get
            {
                if (_instance == null)
                {
                    _instance = new SingletonWithTimer();
                }
                return _instance;
            }
        }

        public static void Initialize()
        {
            SingletonWithTimer.Instance._timer = new DispatcherTimer();
            SingletonWithTimer.Instance._timer.Interval = TimeSpan.FromSeconds(2);
            SingletonWithTimer.Instance._timer.Tick += new EventHandler(SingletonWithTimer.Instance.OnTimerTick);
            SingletonWithTimer.Instance._timer.Start();
            Console.WriteLine("Timer is initialized");
        }

        private void OnTimerTick(object sender, EventArgs e)
        {
            Console.WriteLine("TimerTick");
        }

        private static SingletonWithTimer _instance;
        private DispatcherTimer _timer = null;
    }
}
4

1 回答 1

50

这是因为您已经DispatcherTimer在另一个(非 UI)线程上创建了。因此,它将绑定到该线程Dispatcher线程,而不是 UI 线程上的线程。由于Dispatcher该线程上没有任何东西在运行,因此它永远不会触发。

要么DispatcherTimer在 UI 线程上创建,要么使用允许您传入特定使用的构造函数重载Dispatcher

于 2011-12-07T23:11:03.340 回答