我是 Zenject 的新手,这是我使用此资产的第一个项目。我有注射问题!也许有人知道我做错了什么或错误可能在哪里。在下面的代码中,_spawnArea 未初始化。
public class BootstrapIniter : MonoInstaller
{
[SerializeField] private Camera _mainCamera;
[Space(10)]
[SerializeField] private Spawner _spawner;
public override void InstallBindings()
{
BindMain();
BindBallHandle();
}
private void BindMain()
{
Container.Bind<Camera>().FromInstance(_mainCamera).AsSingle();
}
private void BindBallHandle()
{
Container.Bind<Spawner>().FromInstance(_spawner).AsSingle();
}
}
[RequireComponent(typeof(SpawnArea))]
public class Spawner : MonoBehaviour
{
private SpawnArea _spawnArea;
private void Awake()
{
_spawnArea = GetComponent<SpawnArea>();
}
[Inject]
public void Construct(Camera camera)
{
Rect cameraRect = camera.pixelRect;
_spawnArea.Init(cameraRect);
}
}
预先感谢您寻找解决方案的答案或方向