我一直有一个问题,我在下面的代码中进行了简化。当我按下 activity_main.xml 布局中的按钮时,它应该将图像向下移动大约 1% 的屏幕高度。问题是如果我每次按下按钮时都使用相同的班次(ImageFragment.java 的第 45 行),它只会工作一次。再次按下该按钮后它不会执行任何操作。但是,如果我取消注释 ImageFragment.java (m_counter++) 的第 46 行并在每次按下按钮时更改班次,则每次按下按钮时图像都会移动。我错过了什么?谢谢。
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="8dp"
android:layout_marginEnd="8dp"
android:layout_marginTop="8dp"
android:gravity="center_horizontal|top"
android:text="Shift Images"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toTopOf="@id/imageFragment"
android:id="@+id/button"/>
<fragment
android:id="@+id/imageFragment"
android:layout_width="match_parent"
android:layout_height="0dp"
android:name="com.e.dualimageanimation.ImageFragment"
android:layout_marginStart="0dp"
android:layout_marginTop="0dp"
android:layout_marginEnd="0dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/button"
app:layout_constraintBottom_toBottomOf="parent"/>
</androidx.constraintlayout.widget.ConstraintLayout>
MainActivity.java
package com.e.dualimageanimation;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
public class MainActivity extends AppCompatActivity
{
private ImageFragment m_fragment;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button button = findViewById(R.id.button);
m_fragment = (ImageFragment) getSupportFragmentManager().findFragmentById(R.id.imageFragment);
button.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v)
{
m_fragment.ShiftImages();
}
});
}
}
image_fragment.xml
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
xmlns:tools="http://schemas.android.com/tools"
android:orientation="horizontal"
tools:context=".ImageFragment"
android:measureAllChildren="true">
<ImageView
android:layout_width="200dp"
android:layout_height="wrap_content"
android:id="@+id/leftImage"
android:layout_gravity="top|start"
android:src="@drawable/minidonkey"/>
<ImageView
android:layout_width="200dp"
android:layout_height="wrap_content"
android:id="@+id/rightImage"
android:layout_gravity="top|end"
android:src="@drawable/minidonkey"/>
</FrameLayout>
ImageFragment.java
package com.e.dualimageanimation;
import android.animation.Animator;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ImageView;
import java.util.ArrayList;
import java.util.List;
import androidx.fragment.app.Fragment;
public class ImageFragment extends Fragment
{
private ImageView m_images[];
private int m_counter;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup containter, Bundle savedInstanceState)
{
m_counter = 1;
m_images = new ImageView[2];
View view = inflater.inflate(R.layout.image_fragment, containter, false);
m_images[0] = view.findViewById(R.id.leftImage);
m_images[1] = view.findViewById(R.id.rightImage);
return view;
}
public void ShiftImages()
{
List<Animator> animators = new ArrayList<Animator>();
float shift = 0.01f*m_counter*getResources().getDisplayMetrics().heightPixels;
//m_counter++;
for(int i=0; i<2; i++)
{
animators.add(new ObjectAnimator().ofFloat(m_images[i], "translationY", shift));
}
AnimatorSet animatorSet = new AnimatorSet();
animatorSet.playTogether(animators);
animatorSet.start();
}
}