我经常收到在 Viveport 上玩我的游戏的用户报告他们的控制器不工作。我相信这是由于缺少控制器绑定。当我在 Viveport 上测试游戏时,它对我来说效果很好。
已为每个控制器导出默认绑定。控制器在 Steam 上运行良好(直接使用 SteamVR),但在 Viveport 上却不行。出于某种原因,Viveport 使用的 SteamVR 看不到默认绑定。
绑定由 Unity 自动生成:Windows / SteamVR Input / Save and Generate。绑定文件位于:\StreamingAssets\SteamVR
统一 2020.1.2f1
SteamVR 测试版 1.15.2
如何使绑定在 Viveport SteamVR 上工作?
应该如何正确导出和保存默认绑定?
动作文件:actions.json
{
"actions": [
{
"name": "/actions/default/in/InteractUI",
"type": "boolean",
"requirement": "suggested"
},
{
"name": "/actions/default/in/Teleport",
"type": "boolean"
},
{
"name": "/actions/default/in/GrabPinch",
"type": "boolean"
},
{
"name": "/actions/default/in/GrabGrip",
"type": "boolean"
},
{
"name": "/actions/default/in/Pose",
"type": "pose"
},
{
"name": "/actions/default/in/SkeletonLeftHand",
"type": "skeleton",
"skeleton": "/skeleton/hand/left"
},
{
"name": "/actions/default/in/SkeletonRightHand",
"type": "skeleton",
"skeleton": "/skeleton/hand/right"
},
{
"name": "/actions/default/in/Squeeze",
"type": "vector1",
"requirement": "optional"
},
{
"name": "/actions/default/in/HeadsetOnHead",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/default/in/SnapTurnLeft",
"type": "boolean",
"requirement": "suggested"
},
{
"name": "/actions/default/in/SnapTurnRight",
"type": "boolean"
},
{
"name": "/actions/default/in/SaberOnOff",
"type": "boolean"
},
{
"name": "/actions/default/in/ForceUse",
"type": "boolean"
},
{
"name": "/actions/default/in/Movement",
"type": "boolean"
},
{
"name": "/actions/default/in/VIVE Tutorial",
"type": "boolean"
},
{
"name": "/actions/default/in/Index Tutorial",
"type": "boolean"
},
{
"name": "/actions/default/in/Oculus_Tutorial",
"type": "boolean"
},
{
"name": "/actions/default/in/DirectionalMovement",
"type": "vector2"
},
{
"name": "/actions/default/in/MENU",
"type": "boolean"
},
{
"name": "/actions/default/in/WMR_Tutorial",
"type": "boolean"
},
{
"name": "/actions/default/in/VIVE_Cosmos",
"type": "boolean"
},
{
"name": "/actions/default/out/Haptic",
"type": "vibration"
},
{
"name": "/actions/platformer/in/Move",
"type": "vector2"
},
{
"name": "/actions/platformer/in/Jump",
"type": "boolean"
},
{
"name": "/actions/buggy/in/Steering",
"type": "vector2"
},
{
"name": "/actions/buggy/in/Throttle",
"type": "vector1"
},
{
"name": "/actions/buggy/in/Brake",
"type": "boolean"
},
{
"name": "/actions/buggy/in/Reset",
"type": "boolean"
},
{
"name": "/actions/mixedreality/in/ExternalCamera",
"type": "pose",
"requirement": "optional"
}
],
"action_sets": [
{
"name": "/actions/default",
"usage": "single"
},
{
"name": "/actions/platformer",
"usage": "single"
},
{
"name": "/actions/buggy",
"usage": "single"
},
{
"name": "/actions/mixedreality",
"usage": "single"
}
],
"default_bindings": [
{
"controller_type": "vive_controller",
"binding_url": "bindings_vive_controller.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "bindings_oculus_touch.json"
},
{
"controller_type": "knuckles",
"binding_url": "bindings_knuckles.json"
},
{
"controller_type": "holographic_controller",
"binding_url": "bindings_holographic_controller.json"
},
{
"controller_type": "vive_cosmos_controller",
"binding_url": "bindings_vive_cosmos_controller.json"
},
{
"controller_type": "vive_cosmos",
"binding_url": "binding_vive_cosmos.json"
},
{
"controller_type": "vive",
"binding_url": "binding_vive.json"
},
{
"controller_type": "indexhmd",
"binding_url": "binding_index_hmd.json"
},
{
"controller_type": "vive_pro",
"binding_url": "binding_vive_pro.json"
},
{
"controller_type": "rift",
"binding_url": "binding_rift.json"
},
{
"controller_type": "holographic_hmd",
"binding_url": "binding_holographic_hmd.json"
},
{
"controller_type": "vive_tracker_camera",
"binding_url": "binding_vive_tracker_camera.json"
}
],
"localization": [
{
"language_tag": "en_US",
"/actions/default/in/GrabGrip": "Grab Grip",
"/actions/default/in/GrabPinch": "Grab Pinch",
"/actions/default/in/HeadsetOnHead": "Headset on head (proximity sensor)",
"/actions/default/in/InteractUI": "Interact With UI",
"/actions/default/in/Pose": "Pose",
"/actions/default/in/SkeletonLeftHand": "Skeleton (Left)",
"/actions/default/in/SkeletonRightHand": "Skeleton (Right)",
"/actions/default/in/Teleport": "Teleport",
"/actions/default/out/Haptic": "Haptic",
"/actions/platformer/in/Jump": "Jump",
"/actions/default/in/SnapTurnLeft": "Snap Turn (Left)",
"/actions/default/in/SnapTurnRight": "Snap Turn (Right)",
"/actions/default/in/SaberOnOff": "Saber On/Off",
"/actions/default/in/ForceUse": "Force Use",
"/actions/default/in/Movement": "Movement (Grab)",
"/actions/default/in/VIVE Tutorial": "VIVE Tutorial",
"/actions/default/in/Index Tutorial": "Index Tutorial",
"/actions/default/in/Oculus_Tutorial": "Oculus Tutorial",
"/actions/default/in/DirectionalMovement": "Movement (Directional)",
"/actions/default/in/MENU": "MENU",
"/actions/default/in/WMR_Tutorial": "Windows Mixed Reality Tutorial",
"/actions/default/in/VIVE_Cosmos": "Vive Cosmos Identification"
}
]
}
示例绑定文件:bindings_knuckles.json
{
"action_manifest_version" : 0,
"alias_info" : {},
"app_key" : "application.generated.unity.saberfightvr.exe",
"bindings" : {
"/actions/buggy" : {
"sources" : [
{
"inputs" : {
"position" : {
"output" : "/actions/buggy/in/steering"
}
},
"mode" : "joystick",
"path" : "/user/hand/left/input/thumbstick"
},
{
"inputs" : {
"position" : {
"output" : "/actions/buggy/in/steering"
}
},
"mode" : "joystick",
"path" : "/user/hand/right/input/thumbstick"
},
{
"inputs" : {
"pull" : {
"output" : "/actions/buggy/in/throttle"
}
},
"mode" : "trigger",
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"pull" : {
"output" : "/actions/buggy/in/throttle"
}
},
"mode" : "trigger",
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/buggy/in/brake"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/a"
},
{
"inputs" : {
"click" : {
"output" : "/actions/buggy/in/brake"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/a"
},
{
"inputs" : {
"click" : {
"output" : "/actions/buggy/in/reset"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/b"
},
{
"inputs" : {
"click" : {
"output" : "/actions/buggy/in/reset"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/b"
}
]
},
"/actions/default" : {
"chords" : [],
"haptics" : [
{
"output" : "/actions/default/out/haptic",
"path" : "/user/hand/left/output/haptic"
},
{
"output" : "/actions/default/out/haptic",
"path" : "/user/hand/right/output/haptic"
}
],
"poses" : [
{
"output" : "/actions/default/in/pose",
"path" : "/user/hand/left/pose/raw"
},
{
"output" : "/actions/default/in/pose",
"path" : "/user/hand/right/pose/raw"
}
],
"skeleton" : [
{
"output" : "/actions/default/in/skeletonlefthand",
"path" : "/user/hand/left/input/skeleton/left"
},
{
"output" : "/actions/default/in/skeletonrighthand",
"path" : "/user/hand/right/input/skeleton/right"
}
],
"sources" : [
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/interactui"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/movement"
},
"position" : {
"output" : "/actions/default/in/directionalmovement"
}
},
"mode" : "joystick",
"path" : "/user/hand/left/input/thumbstick"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/grabpinch"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/grip"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/saberonoff"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/a"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/index tutorial"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/menu"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/b"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/forceuse"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/trackpad"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/saberonoff"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/a"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/menu"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/b"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/grabpinch"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/grip"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/movement"
},
"position" : {
"output" : "/actions/default/in/directionalmovement"
}
},
"mode" : "joystick",
"path" : "/user/hand/right/input/thumbstick"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/forceuse"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/trackpad"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/interactui"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/index tutorial"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"east" : {
"output" : "/actions/default/in/snapturnright"
},
"west" : {
"output" : "/actions/default/in/snapturnleft"
}
},
"mode" : "dpad",
"parameters" : {
"sub_mode" : "touch"
},
"path" : "/user/hand/left/input/thumbstick"
},
{
"inputs" : {
"east" : {
"output" : "/actions/default/in/snapturnright"
},
"west" : {
"output" : "/actions/default/in/snapturnleft"
}
},
"mode" : "dpad",
"parameters" : {
"sub_mode" : "touch"
},
"path" : "/user/hand/right/input/thumbstick"
}
]
},
"/actions/platformer" : {
"sources" : [
{
"inputs" : {
"position" : {
"output" : "/actions/platformer/in/move"
}
},
"mode" : "joystick",
"path" : "/user/hand/left/input/thumbstick"
},
{
"inputs" : {
"position" : {
"output" : "/actions/platformer/in/move"
}
},
"mode" : "joystick",
"path" : "/user/hand/right/input/thumbstick"
},
{
"inputs" : {
"click" : {
"output" : "/actions/platformer/in/jump"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/platformer/in/jump"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/trigger"
}
]
}
},
"category" : "steamvr_input",
"controller_type" : "knuckles",
"description" : "",
"name" : "Saber Fight VR for Index Controller",
"options" : {},
"simulated_actions" : []
}