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赫兹的音高我编写了这段代码来从麦克风捕获人声,并使用 pyaudio 和 aubio 找到它的基频:

import sys
import aubio
from aubio import pitch
import queue
import music21
import pyaudio
import numpy as np
# Open stream.
# PyAudio object.
p = pyaudio.PyAudio()
stream = p.open(format=pyaudio.paFloat32,
                channels=1, rate=44100, input=True,
                input_device_index=0, frames_per_buffer=512)

q = queue.Queue()  
current_pitch = music21.pitch.Pitch()

filename = 'piano.wav'
samplerate = 44100

win_s = 512 
hop_s = 512 

tolerance = 0.8

pitch_o = pitch("default",win_s,hop_s,samplerate)
#pitch_o.set_unit("")
pitch_o.set_tolerance(tolerance)

# total number of frames read
total_frames = 0
def get_current_note():
    pitches = []
    confidences = []
    current_pitch = music21.pitch.Pitch()

    while True:
        data = stream.read(hop_s, exception_on_overflow=False)
        samples = np.fromstring(data,dtype=aubio.float_type)        
        pitch = (pitch_o(samples)[0])
        #pitch = int(round(pitch))
        confidence = pitch_o.get_confidence()
        #if confidence < 0.8: pitch = 0.
        pitches += [pitch]
        confidences += [confidence]
        current='Nan'
        if pitch>0:
            current_pitch.frequency = float(pitch)
            current=current_pitch.nameWithOctave
            print(pitch,'----',current,'----',current_pitch.microtone.cents)
        q.put({'Note': current, 'Cents': current_pitch.microtone.cents,'hz':pitch})

if __name__ == '__main__':
    get_current_note()

现在我需要在 pygame 或其他任何东西(而不是 matplotlib 之类的静态图!)这样的视觉环境中及时动态地绘制频率线(及时动画)。类似于我附在这个问题上的图片。

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