我一直在研究我的 Steamworks 集成,每次在 Linux 上编译时,我的所有回调都会触发此警告。每个人一个,所以有一堵墙。话虽如此,回调工作得很好。
module.h: In member function 'virtual void Steam::CCallbackInternal__steam_api_call_completed::Run(void*)':
module.h:667:18: warning: offsetof within non-standard-layout type 'Steam' is conditionally-supported [-Winvalid-offsetof]
667 | STEAM_CALLBACK(Steam, _steam_api_call_completed, SteamAPICallCompleted_t);
sdk/public/steam/steam_api_internal.h:39:58: note: in expansion of macro '_STEAM_CALLBACK_3'
39 | #define _STEAM_CALLBACK_HELPER( _1, _2, SELECTED, ... ) _STEAM_CALLBACK_##SELECTED
| ^~~~~~~~~~~~~~~~
sdk/public/steam/steam_api_common.h:99:2: note: in expansion of macro '_STEAM_CALLBACK_SELECT'
99 | _STEAM_CALLBACK_SELECT( ( __VA_ARGS__, 4, 3 ), ( /**/, thisclass, func, __VA_ARGS__ ) )
| ^~~~~~~~~~~~~~~~~~~~~~
module.h:667:3: note: in expansion of macro 'STEAM_CALLBACK'
667 | STEAM_CALLBACK(Steam, _steam_api_call_completed, SteamAPICallCompleted_t);
| ^~~~~~~~~~~~~~
module.h: In member function 'virtual void Steam::CCallbackInternal__steam_shutdown::Run(void*)':
module.h:668:18: warning: offsetof within non-standard-layout type 'Steam' is conditionally-supported [-Winvalid-offsetof]
668 | STEAM_CALLBACK(Steam, _steam_shutdown, SteamShutdown_t);
sdk/public/steam/steam_api_internal.h:39:58: note: in expansion of macro '_STEAM_CALLBACK_3'
39 | #define _STEAM_CALLBACK_HELPER( _1, _2, SELECTED, ... ) _STEAM_CALLBACK_##SELECTED
| ^~~~~~~~~~~~~~~~
sdk/public/steam/steam_api_common.h:99:2: note: in expansion of macro '_STEAM_CALLBACK_SELECT'
99 | _STEAM_CALLBACK_SELECT( ( __VA_ARGS__, 4, 3 ), ( /**/, thisclass, func, __VA_ARGS__ ) )
| ^~~~~~~~~~~~~~~~~~~~~~
module.h:668:3: note: in expansion of macro 'STEAM_CALLBACK'
668 | STEAM_CALLBACK(Steam, _steam_shutdown, SteamShutdown_t);
当回调起作用时,想知道是什么导致了这些警告以及如何修复它们。
我正在使用 GCC / G++ 9.2.1 在 Ubuntu Linux 19.10 中编译,以供参考。