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所以,我的 Unity3D 项目有一些韩文文本。当我玩它时,一切都很完美。但是,当我将它构建到 WebGL 并在浏览器中打开它时,所有韩语字符都消失了。我错过了什么?
正如我所料,上述问题的解决方案是导入自己的字体。以下是更多详细信息的链接:来自 Unity 文档