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我正在尝试设置gamelift,为了测试集成,我在本地启动了gamelift,它实例化了亚马逊游戏服务这里是日志

  17:50:53,460  INFO || - [SocketIOServer] main - Session store / pubsub 
  factory used: MemoryStoreFactory (local session store only)
  17:50:54,460  WARN || - [ServerBootstrap] main - Unknown channel option 
  'SO_LINGER' for channel '[id: 0xc9982980]'
  17:50:54,467  INFO || - [SocketIOServer] nioEventLoopGroup-2-1 - SocketIO 
  server started at port: 5757
  17:50:54,467  INFO || - [SDKConnection] main - GameLift SDK server 
  (communicates with your game server) has started on http://localhost:5757
  17:50:54,501  INFO || - [StandAloneServer] main - GameLift Client server 
  (listens for GameLift client APIs) has started on http://localhost:9080

现在我不知道如何在端口 5757 与我的实时脚本建立连接。

我试过使用

  var XMLHttpRequest = require("xmlhttprequest").XMLHttpRequest;
  var request = new XMLHttpRequest();


  request.open('GET', 'http://localhost:5757', true)
  request.onload = function () {
    Init();
    console.log("server initialised")
  }

它甚至不会 ping 本地的 gamelift。

请帮助如何建立连接。

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0 回答 0