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我正在使用AVAudioPlayer. 我需要一个进度条来显示歌曲的进度。

我的问题是进度条的进度无法正常工作。在 2-3 秒内,它完成了它的进程。

func playMusic() {

    do {
        player = try AVAudioPlayer(contentsOf: (currentSong?.mediaURL)!)
        guard let player = player else { return }

        player.prepareToPlay()
        player.play()


        updater = CADisplayLink(target: self, selector: #selector(self.musicProgress))
        updater.frameInterval = 1
        updater.add(to: RunLoop.current, forMode: RunLoop.Mode.common)

        playButton.setImage(UIImage.init(named: "pause"), for: .normal)
    } catch let error as NSError {
        print(error.description)
    }
}

@objc func musicProgress()  {

    let normalizedTime = Float(self.player?.currentTime as! Double * 100.0 / (self.player?.duration as! Double) )
    self.progressMusic.progress = normalizedTime
}
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1 回答 1

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问题在这里:

let normalizedTime = Float(self.player?.currentTime as! Double * 100.0 / (self.player?.duration as! Double) )

有了这个,您将获得一个介于0.0and之间的值100.0,但根据UIProgressView文档,progress必须介于0.0and之间1.0。尝试

let normalizedTime = Float(self.player?.currentTime as! Double / (self.player?.duration as! Double) )
于 2019-01-24T13:45:01.080 回答