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我将 unity3d 4.7.2 游戏导出到 Xcode 10.1,并为 c++ 文件提供编译器错误。
如何解决这个问题?
在 Unity 论坛中,有人也发布了同样的问题:https ://answers.unity.com/questions/1563016/xcode-10-csignal-file-not-found.html?childToView=1572190
更新:遵循此解决方案并完美运行