我正在尝试制作类似于IAuditable
接口的东西,它充当 Ninject 拦截调用的标记。
假设我有以下内容:
public interface IAuditable
{
}
public interface IProcessor
{
void Process(object o);
}
public class Processor : IProcessor, IAuditable
{
public void Process(object o)
{
Console.WriteLine("Processor called with argument " + o.ToString());
}
}
使用此设置:
NinjectSettings settings = new NinjectSettings() { LoadExtensions = true };
IKernel kernel = new StandardKernel(settings);
kernel.Bind<IAuditAggregator>().To<AuditAggregator>().InThreadScope();
kernel.Bind<IAuditInterceptor>().To<AuditInterceptor>();
kernel.Bind(x =>
x.FromThisAssembly()
.SelectAllClasses()
.InheritedFrom<IAuditable>()
.BindToDefaultInterfaces() //I suspect I need something else here
.Configure(c => c.Intercept().With<IAuditInterceptor>()));
kernel.Bind<IProcessor>().To<Processor>();
每当我尝试时,kernel.Get<IProcessor>();
我都会收到一个异常,告诉我有多个绑定可用。
如果我删除kernel.Bind<IProcessor>().To<Processor>()
,那么它会按预期工作,但您可能会拥有一个IProcessor
未实现的IAuditable
.
我在正确的轨道上吗?
编辑:正如建议的那样,我尝试使用属性:
public class AuditableAttribute : Attribute
{
}
[Auditable]
public class Processor : IProcessor
{
public void Process(object o)
{
Console.WriteLine("Processor called with argument " + o.ToString());
}
}
//in setup:
kernel.Bind(x =>
x.FromThisAssembly()
.SelectAllClasses()
.WithAttribute<AuditableAttribute>()
.BindDefaultInterface()
.Configure(c => c.Intercept().With<IAuditInterceptor>()));
这会导致与使用接口相同的重复绑定问题。