我想创建一个简单的类似拼字游戏的棋盘游戏。我已经使用 RelativeLayout 创建了一个 XML 文件,其中包含我的电路板的所有字段。现在我想要完成的是让这个板子可以移动——这样用户就可以放大、缩小和在屏幕上移动。为了实现这一点,我使用了HERE的提示。我用自己的简单 BoardView 替换了 TextView:
public class BoardView extends View {
public BoardView(Context context) {
super(context);
setContentView(R.layout.board);
}
}
不幸的是它不起作用......我的董事会没有移动。请帮帮我。也许你对这种游戏有完全不同的方法?我很想听听。
我的 BoardActivity 代码:
public class BoardActivity extends Activity implements OnTouchListener {
private int deltaX_;
private int deltaY_;
private ViewGroup root_;
private BoardView view_;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_board);
root_ = (ViewGroup) findViewById(R.id.rootBoard);
view_ = new BoardView(this);
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(540, 540);
layoutParams.leftMargin = 50;
layoutParams.topMargin = 50;
layoutParams.bottomMargin = -2500;
layoutParams.rightMargin = -2500;
view_.setLayoutParams(layoutParams);
view_.setOnTouchListener(this);
root_.addView(view_);
}
public boolean onTouch(View v, MotionEvent event) {
final int X = (int) event.getRawX();
final int Y = (int) event.getRawY();
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
RelativeLayout.LayoutParams lParams = (RelativeLayout.LayoutParams) v.getLayoutParams();
deltaX_ = X - lParams.leftMargin;
deltaY_ = Y - lParams.topMargin;
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_POINTER_DOWN:
break;
case MotionEvent.ACTION_POINTER_UP:
break;
case MotionEvent.ACTION_MOVE:
RelativeLayout.LayoutParams layoutParams = (RelativeLayout.LayoutParams) v.getLayoutParams();
layoutParams.leftMargin = X - deltaX_;
layoutParams.topMargin = Y - deltaY_;
layoutParams.rightMargin = -2500;
layoutParams.bottomMargin = -2500;
view_.setLayoutParams(layoutParams);
break;
}
return true;
}
}
我的 board.xml 布局与此类似:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<ImageView
android:background="@drawable/special_square"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/square_a1" />
<ImageView
android:layout_toRightOf="@id/square_a1"
android:background="@drawable/normal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/square_a2" />
...and so on...