将everyplay添加到我的游戏后,它给了我这个字符串错误
PlayerSettings 验证:请求的构建目标组 (25) 不存在;不会添加用于脚本的#define 符号。UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup(BuildTargetGroup, String) EveryplayPostprocessor:SetScriptingDefineSymbolForTarget(BuildTargetGroup, String, Boolean) (在 Assets/Editor/Everyplay/Scripts/EveryplayPostprocessor.cs:754) EveryplayPostprocessor:SetEveryplayEnabledForTarget(BuildTargetGroup, Boolean) (在 Assets/Editor/ Everyplay/Scripts/EveryplayPostprocessor.cs:700) EveryplayPostprocessor:ValidateEveryplayState(EveryplaySettings) (在 Assets/Editor/Everyplay/Scripts/EveryplayPostprocessor.cs:721) EveryplayLegacyCleanup:Update() (在 Assets/Editor/Everyplay/Scripts/EveryplayLegacyCleanup.cs :170) UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
void Start()
{
if (Everyplay.IsRecordingSupported())
Everyplay.StartRecording();
else
Debug.Log("Not Supported!"); // it writes "Not Supported!" , then fire the error
}