我的游戏有问题,我已经创建了房间并允许 2 个用户进入,如下所示
if(GUI.Button (new Rect(220,300,120,20), "Create Room"))
{
RoomSettings settings = new RoomSettings(roomName);
settings.MaxSpectators = 1;
settings.MaxUsers = 2;
settings.Name = roomName;
settings.Variables.Add(new SFSRoomVariable("AceOnAce", GameLogics.AceOnAce));
settings.Variables.Add(new SFSRoomVariable("NoTrickWithAce", GameLogics.NoTricksWithAce));
settings.Extension = new RoomExtension(extensionId, extensionClass);
NetworkCon.sfs.Send(new CreateRoomRequest(settings, true, NetworkCon.sfs.LastJoinedRoom));
}
并在 onRoomAdded 方法中
public void OnRoomAdded(BaseEvent evt)
{
Debug.Log ("Created");
Room room = (Room)evt.Params["room"];
//room.IsGame = true;
if ( room.IsGame )
{
SetupRoomList();
}
room.GetVariables ();
Debug.Log (room.Name);
}
我的问题是我自己创建房间时看不到两个用户,但是当我加入其他用户创建的房间时会显示两个用户。看起来 onJoinRoom 工作正常,但问题必须在创建房间。请帮忙谢谢。