我目前在碰撞语句中有这段代码,如果与对象碰撞,那么这个粒子就会发生,但我该如何阻止它呢?因为它会永远持续下去,而我只想每次接触发生几次等
SKEmitterNode *emitter = [NSKeyedUnarchiver unarchiveObjectWithFile:[[NSBundle mainBundle] pathForResource:@"ff" ofType:@"sks"]];
emitter.zPosition = 0;
emitter.particlePositionRange = CGVectorMake(0, self.size.height);
emitter.position = CGPointMake(self.size.width, self.size.height/2);
[self addChild:emitter];