这是代码
- (void)applicationDidFinishLaunching:(UIApplication *)application {
NSBundle *bundle = [NSBundle mainBundle];
NSString *moviePath = [bundle pathForResource:@"sample_mpeg4" ofType:@"mp4"];
NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain];
MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:movieURL];
moviePlayer.movieControlMode = MPMovieControlModeHidden;
[moviePlayer play];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(moviePlaybackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:nil];
}
- (void) moviePlaybackDidFinish:(NSNotification*)notification
{
MPMoviePlayerController *theMovie = [notification object];
[[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerPlaybackDidFinishNotification
object:theMovie];
[theMovie stop];
[theMovie release];
[window addSubview:tabBarController.view];
[window makeKeyAndVisible];
}
所以我的问题是我的应用程序内存使用量增加了 3MB,即使在发布后它仍然存在,这是否意味着内存没有被释放?