问题是TextRenderer使用GDI渲染,使用ClearType渲染文本,clear-type使用特殊的抗锯齿算法来平滑文本,不幸的是当你尝试在位图设备上绘制时它不起作用。
为了让它工作,你必须使用一个技巧,在内存中绘制,然后复制到位图:
- 创建与显示设备上下文兼容的内存位图缓冲区(IntPtr.Zero 句柄)
- 用纯色或图像填充缓冲区背景
- 将文本渲染到内存位图中
- 从内存位图复制到图像设备上下文 (BitBlt)
有关详细信息,请参阅此博客:GDI text rendering to image。
示例代码,抱歉有点长:
public static class Test
{
public static Image Render()
{
// create the final image to render into
var image = new Bitmap(190, 30, PixelFormat.Format32bppArgb);
// create memory buffer from desktop handle that supports alpha channel
IntPtr dib;
var memoryHdc = CreateMemoryHdc(IntPtr.Zero, image.Width, image.Height, out dib);
try
{
// create memory buffer graphics to use for HTML rendering
using (var memoryGraphics = Graphics.FromHdc(memoryHdc))
{
// must not be transparent background
memoryGraphics.Clear(Color.White);
// execute GDI text rendering
TextRenderer.DrawText(memoryGraphics, "Test string 1", new Font("Arial", 12), new Point(5, 5), Color.Red, Color.Wheat);
TextRenderer.DrawText(memoryGraphics, "Test string 2", new Font("Arial", 12), new Point(100, 5), Color.Red);
}
// copy from memory buffer to image
using (var imageGraphics = Graphics.FromImage(image))
{
var imgHdc = imageGraphics.GetHdc();
BitBlt(imgHdc, 0, 0, image.Width, image.Height, memoryHdc, 0, 0, 0x00CC0020);
imageGraphics.ReleaseHdc(imgHdc);
}
}
finally
{
// release memory buffer
DeleteObject(dib);
DeleteDC(memoryHdc);
}
return image;
}
private static IntPtr CreateMemoryHdc(IntPtr hdc, int width, int height, out IntPtr dib)
{
// Create a memory DC so we can work off-screen
IntPtr memoryHdc = CreateCompatibleDC(hdc);
SetBkMode(memoryHdc, 1);
// Create a device-independent bitmap and select it into our DC
var info = new BitMapInfo();
info.biSize = Marshal.SizeOf(info);
info.biWidth = width;
info.biHeight = -height;
info.biPlanes = 1;
info.biBitCount = 32;
info.biCompression = 0; // BI_RGB
IntPtr ppvBits;
dib = CreateDIBSection(hdc, ref info, 0, out ppvBits, IntPtr.Zero, 0);
SelectObject(memoryHdc, dib);
return memoryHdc;
}
[DllImport("gdi32.dll")]
public static extern int SetBkMode(IntPtr hdc, int mode);
[DllImport("gdi32.dll", ExactSpelling = true, SetLastError = true)]
private static extern IntPtr CreateCompatibleDC(IntPtr hdc);
[DllImport("gdi32.dll")]
private static extern IntPtr CreateDIBSection(IntPtr hdc, [In] ref BitMapInfo pbmi, uint iUsage, out IntPtr ppvBits, IntPtr hSection, uint dwOffset);
[DllImport("gdi32.dll")]
public static extern int SelectObject(IntPtr hdc, IntPtr hgdiObj);
[DllImport("gdi32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool BitBlt(IntPtr hdc, int nXDest, int nYDest, int nWidth, int nHeight, IntPtr hdcSrc, int nXSrc, int nYSrc, int dwRop);
[DllImport("gdi32.dll")]
public static extern bool DeleteObject(IntPtr hObject);
[DllImport("gdi32.dll", ExactSpelling = true, SetLastError = true)]
public static extern bool DeleteDC(IntPtr hdc);
[StructLayout(LayoutKind.Sequential)]
internal struct BitMapInfo
{
public int biSize;
public int biWidth;
public int biHeight;
public short biPlanes;
public short biBitCount;
public int biCompression;
public int biSizeImage;
public int biXPelsPerMeter;
public int biYPelsPerMeter;
public int biClrUsed;
public int biClrImportant;
public byte bmiColors_rgbBlue;
public byte bmiColors_rgbGreen;
public byte bmiColors_rgbRed;
public byte bmiColors_rgbReserved;
}
}