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我正在寻找一些从资产中下载文件的源代码。要在我的应用程序中使用,我将我的 PDF 文件保存在资产中。如果用户完成或完成游戏,将出现下载按钮。我只找到从远程服务器下载文件到您的 android 设备

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2 回答 2

0

您可以从 Internet 下载文件而不会阻止UI。此示例显示如何从远程服务器下载图像文件。url只需替换和下载之类的东西path

代码在这里:

package com.example.androidhive;

import java.io.BufferedInputStream;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.URL;
import java.net.URLConnection;

import android.app.Activity;
import android.app.Dialog;
import android.app.ProgressDialog;
import android.graphics.drawable.Drawable;
import android.os.AsyncTask;
import android.os.Bundle;
import android.os.Environment;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;

public class AndroidDownloadFileByProgressBarActivity extends Activity {

    // button to show progress dialog
    Button btnShowProgress;

    // Progress Dialog
    private ProgressDialog pDialog;
    ImageView my_image;
    // Progress dialog type (0 - for Horizontal progress bar)
    public static final int progress_bar_type = 0;

    // File url to download
    private static String file_url = "yoururl/file.jpg";

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        // show progress bar button
        btnShowProgress = (Button) findViewById(R.id.btnProgressBar);
        // Image view to show image after downloading
        my_image = (ImageView) findViewById(R.id.my_image);
        /**
         * Show Progress bar click event
         * */
        btnShowProgress.setOnClickListener(new View.OnClickListener() {

            @Override
            public void onClick(View v) {
                // starting new Async Task
                new DownloadFileFromURL().execute(file_url);
            }
        });
    }

    /**
     * Showing Dialog
     * */
    @Override
    protected Dialog onCreateDialog(int id) {
        switch (id) {
        case progress_bar_type: // we set this to 0
            pDialog = new ProgressDialog(this);
            pDialog.setMessage("Downloading file. Please wait...");
            pDialog.setIndeterminate(false);
            pDialog.setMax(100);
            pDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
            pDialog.setCancelable(true);
            pDialog.show();
            return pDialog;
        default:
            return null;
        }
    }

    /**
     * Background Async Task to download file
     * */
    class DownloadFileFromURL extends AsyncTask<String, String, String> {

        /**
         * Before starting background thread
         * Show Progress Bar Dialog
         * */
        @Override
        protected void onPreExecute() {
            super.onPreExecute();
            showDialog(progress_bar_type);
        }

        /**
         * Downloading file in background thread
         * */
        @Override
        protected String doInBackground(String... f_url) {
            int count;
            try {
                URL url = new URL(f_url[0]);
                URLConnection conection = url.openConnection();
                conection.connect();
                // this will be useful so that you can show a tipical 0-100% progress bar
                int lenghtOfFile = conection.getContentLength();

                // download the file
                InputStream input = new BufferedInputStream(url.openStream(), 8192);

                // Output stream
                OutputStream output = new FileOutputStream("/sdcard/downloadedfile.jpg");

                byte data[] = new byte[1024];

                long total = 0;

                while ((count = input.read(data)) != -1) {
                    total += count;
                    // publishing the progress....
                    // After this onProgressUpdate will be called
                    publishProgress(""+(int)((total*100)/lenghtOfFile));

                    // writing data to file
                    output.write(data, 0, count);
                }

                // flushing output
                output.flush();

                // closing streams
                output.close();
                input.close();

            } catch (Exception e) {
                Log.e("Error: ", e.getMessage());
            }

            return null;
        }

        /**
         * Updating progress bar
         * */
        protected void onProgressUpdate(String... progress) {
            // setting progress percentage
            pDialog.setProgress(Integer.parseInt(progress[0]));
       }

        /**
         * After completing background task
         * Dismiss the progress dialog
         * **/
        @Override
        protected void onPostExecute(String file_url) {
            // dismiss the dialog after the file was downloaded
            dismissDialog(progress_bar_type);

            // Displaying downloaded image into image view
            // Reading image path from sdcard
            String imagePath = Environment.getExternalStorageDirectory().toString() + "/downloadedfile.jpg";
            // setting downloaded into image view
            my_image.setImageDrawable(Drawable.createFromPath(imagePath));
        }

    }
}
于 2013-08-26T16:00:13.833 回答
0

问题:让我们先了解问题。您希望用户能够下载资产中的文件。我想,如果游戏完成,那么与该游戏会话有关的用户详细信息将存储在那里。

解决方案:为此,您需要写入资产。

好吧,问题是你不能在那里写任何文件,因为 assets 文件夹在运行时是只读的。

所以这样做的方法是使用Internal Storage。您可能想要研究的其他替代方法是共享参数和使用缓存文件,也在上面的链接中进行了说明。

如果您的应用程序需要从服务器下载依赖文件,您可以使用 android 提供的 APK 扩展文件 ( http://developer.android.com/guide/market/expansion-files.html )。

于 2013-08-26T16:06:25.717 回答