我正在寻找一些从资产中下载文件的源代码。要在我的应用程序中使用,我将我的 PDF 文件保存在资产中。如果用户完成或完成游戏,将出现下载按钮。我只找到从远程服务器下载文件到您的 android 设备
问问题
1623 次
2 回答
0
您可以从 Internet 下载文件而不会阻止UI
。此示例显示如何从远程服务器下载图像文件。url
只需替换和下载之类的东西path
。
代码在这里:
package com.example.androidhive;
import java.io.BufferedInputStream;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.URL;
import java.net.URLConnection;
import android.app.Activity;
import android.app.Dialog;
import android.app.ProgressDialog;
import android.graphics.drawable.Drawable;
import android.os.AsyncTask;
import android.os.Bundle;
import android.os.Environment;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
public class AndroidDownloadFileByProgressBarActivity extends Activity {
// button to show progress dialog
Button btnShowProgress;
// Progress Dialog
private ProgressDialog pDialog;
ImageView my_image;
// Progress dialog type (0 - for Horizontal progress bar)
public static final int progress_bar_type = 0;
// File url to download
private static String file_url = "yoururl/file.jpg";
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
// show progress bar button
btnShowProgress = (Button) findViewById(R.id.btnProgressBar);
// Image view to show image after downloading
my_image = (ImageView) findViewById(R.id.my_image);
/**
* Show Progress bar click event
* */
btnShowProgress.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// starting new Async Task
new DownloadFileFromURL().execute(file_url);
}
});
}
/**
* Showing Dialog
* */
@Override
protected Dialog onCreateDialog(int id) {
switch (id) {
case progress_bar_type: // we set this to 0
pDialog = new ProgressDialog(this);
pDialog.setMessage("Downloading file. Please wait...");
pDialog.setIndeterminate(false);
pDialog.setMax(100);
pDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
pDialog.setCancelable(true);
pDialog.show();
return pDialog;
default:
return null;
}
}
/**
* Background Async Task to download file
* */
class DownloadFileFromURL extends AsyncTask<String, String, String> {
/**
* Before starting background thread
* Show Progress Bar Dialog
* */
@Override
protected void onPreExecute() {
super.onPreExecute();
showDialog(progress_bar_type);
}
/**
* Downloading file in background thread
* */
@Override
protected String doInBackground(String... f_url) {
int count;
try {
URL url = new URL(f_url[0]);
URLConnection conection = url.openConnection();
conection.connect();
// this will be useful so that you can show a tipical 0-100% progress bar
int lenghtOfFile = conection.getContentLength();
// download the file
InputStream input = new BufferedInputStream(url.openStream(), 8192);
// Output stream
OutputStream output = new FileOutputStream("/sdcard/downloadedfile.jpg");
byte data[] = new byte[1024];
long total = 0;
while ((count = input.read(data)) != -1) {
total += count;
// publishing the progress....
// After this onProgressUpdate will be called
publishProgress(""+(int)((total*100)/lenghtOfFile));
// writing data to file
output.write(data, 0, count);
}
// flushing output
output.flush();
// closing streams
output.close();
input.close();
} catch (Exception e) {
Log.e("Error: ", e.getMessage());
}
return null;
}
/**
* Updating progress bar
* */
protected void onProgressUpdate(String... progress) {
// setting progress percentage
pDialog.setProgress(Integer.parseInt(progress[0]));
}
/**
* After completing background task
* Dismiss the progress dialog
* **/
@Override
protected void onPostExecute(String file_url) {
// dismiss the dialog after the file was downloaded
dismissDialog(progress_bar_type);
// Displaying downloaded image into image view
// Reading image path from sdcard
String imagePath = Environment.getExternalStorageDirectory().toString() + "/downloadedfile.jpg";
// setting downloaded into image view
my_image.setImageDrawable(Drawable.createFromPath(imagePath));
}
}
}
于 2013-08-26T16:00:13.833 回答
0
问题:让我们先了解问题。您希望用户能够下载资产中的文件。我想,如果游戏完成,那么与该游戏会话有关的用户详细信息将存储在那里。
解决方案:为此,您需要写入资产。
好吧,问题是你不能在那里写任何文件,因为 assets 文件夹在运行时是只读的。
所以这样做的方法是使用Internal Storage。您可能想要研究的其他替代方法是共享参数和使用缓存文件,也在上面的链接中进行了说明。
如果您的应用程序需要从服务器下载依赖文件,您可以使用 android 提供的 APK 扩展文件 ( http://developer.android.com/guide/market/expansion-files.html )。
于 2013-08-26T16:06:25.717 回答