5

OpenCV 2.4.5、CUDA 5.0

我试图将我的 SURF 匹配器从 CPU 转移到 GPU 并得到如此奇怪的结果。我将 knnMatch 和 findHomography + perspectiveTransform 与我的函数一起使用,它会检查边界框的角以获得更精确的结果。

GPU部分:

const int baseImagesSize = baseImages.size();
SURF_GPU surf(1500);
surf.extended = false; 

GpuMat keypoints_test_GPU, descriptors_test_GPU;
surf(frame, GpuMat(), keypoints_test_GPU, descriptors_test_GPU);
vector<float> descriptors_test_CPU;
surf.downloadDescriptors(descriptors_test_GPU, descriptors_test_CPU);
Mat descriptors_test_CPU_Mat(descriptors_test_CPU);
vector<Point2f> objs_corners(4);
BruteForceMatcher_GPU< L2<float> > matcher;

vector<KeyPoint> keypoints_test_CPU;
surf.downloadKeypoints(keypoints_test_GPU, keypoints_test_CPU);

for (int i = 0; i < baseImagesSize; ++i)
{
    //Get the corners from the object
    objs_corners[0] = cvPoint(0,0);
    objs_corners[1] = cvPoint( baseImages[i].cols, 0 );
    objs_corners[2] = cvPoint( baseImages[i].cols, baseImages[i].rows );
    objs_corners[3] = cvPoint( 0, baseImages[i].rows );

    //cout<<endl<<objs_corners[0]<<" "<<objs_corners[1]<<" "<<objs_corners[2]<<" "<<objs_corners[3]<<endl;
    GpuMat keypoints_tmp_GPU, descriptors_tmp_GPU;
    surf(baseImages[i], GpuMat(), keypoints_tmp_GPU, descriptors_tmp_GPU);
    GpuMat trainIdx, distance;

    vector< vector<DMatch> > matches;
    matcher.knnMatch(descriptors_test_GPU, descriptors_tmp_GPU, matches, 2);
    vector<KeyPoint> keypoints_tmp_CPU;

    surf.downloadKeypoints(keypoints_tmp_GPU, keypoints_tmp_CPU);
    std::vector<DMatch > good_matches;

    for(int k = 0; k < min(descriptors_test_CPU_Mat.rows-1,(int) matches.size()); k++) //THIS LOOP IS SENSITIVE TO SEGFAULTS
    {
        if((matches[k][0].distance < 0.6*(matches[k][1].distance)) && ((int) matches[k].size()<=2 && (int) matches[k].size()>0))
        {
            good_matches.push_back(matches[k][0]);
        }
    }

    vector<Point2f> obj;
    vector<Point2f> scene;
    vector<Point2f> scene_corners(4);
    Mat H;
    Mat img (baseImages[i]), img_matches, frame_cpu (frame);
    std::ostringstream o_stream;
    o_stream<<"Logo_save/"<<baseImagesNames[i];
    try
    {
        drawMatches( img, keypoints_tmp_CPU, frame_cpu, keypoints_test_CPU, good_matches, img_matches, Scalar::all(-1), Scalar::all(-1), vector<char>(), DrawMatchesFlags::NOT_DRAW_SINGLE_POINTS );
        imwrite(o_stream.str(),img_matches);
    }
    catch(...)
    {
        cout<<"Error in drawMatches name: "<< baseImagesNames[i]<<endl;
    }

    if (good_matches.size() >= 4)
    {
        for( int k = 0; k < good_matches.size(); k++ )
        {
            //Get the keypoints from the good matches
            obj.push_back( (keypoints_tmp_CPU)[ good_matches[k].queryIdx ].pt );
            scene.push_back( keypoints_test_CPU[ good_matches[k].trainIdx ].pt );
        }

        cout<<good_matches.size()<<" "<<baseImagesNames[i]<<endl;
        H = findHomography( obj, scene, CV_RANSAC);
        perspectiveTransform( objs_corners, scene_corners, H);
        bool falseDetect = isSmallAngle(scene_corners);
        //cout<< falseDetect<< endl;
        if(!falseDetect)
        {
            cout<<"DETECT "<<baseImagesNames[i]<<endl;
        }


    }

    matcher.clear();
}

GPU 上的错误结果(MIN_HESSIAN==1500): 冲浪(1500)

GPU 上的错误结果(MIN_HESSIAN==400): 冲浪(400)

CPU部分:

SurfFeatureDetector detector( MIN_HESSIAN );//MIN_HESSIAN==400
const int baseImagesSize = baseImages.size();
vector< vector<KeyPoint> > kp_objects(baseImagesSize);

//Calculate descriptors (feature vectors)
SurfDescriptorExtractor extractor;
vector<Mat> des_objects(baseImagesSize);
FlannBasedMatcher matcher;
//namedWindow("SURF feature detector");
vector< vector<Point2f> > objs_corners(baseImagesSize,vector<Point2f>(4));

for (int i = 0; i < baseImagesSize; ++i)
{
    detector.detect(baseImages[i], kp_objects[i]);
    extractor.compute(baseImages[i], kp_objects[i], des_objects[i]);

    //Get the corners from the object
    (objs_corners[i])[0] = cvPoint(0,0);
    (objs_corners[i])[1] = cvPoint( baseImages[i].cols, 0 );
    (objs_corners[i])[2] = cvPoint( baseImages[i].cols, baseImages[i].rows );
    (objs_corners[i])[3] = cvPoint( 0, baseImages[i].rows );
}

Mat des_image;
std::vector<KeyPoint> kp_image;
Mat image;
cvtColor(frame, image, CV_RGB2GRAY);
detector.detect( image, kp_image );
extractor.compute( image, kp_image, des_image );

for (int i = 0; i < baseImagesSize; ++i)
{
    Mat img_matches;
    std::vector<vector<DMatch > > matches;
    std::vector<DMatch > good_matches;
    std::vector<Point2f> obj;
    std::vector<Point2f> scene;
    std::vector<Point2f> scene_corners(4);
    Mat H;
    matcher.knnMatch(des_objects[i], des_image, matches, 2);

    for(int k = 0; k < min(des_image.rows-1,(int) matches.size()); k++) //THIS LOOP IS SENSITIVE TO SEGFAULTS
    {
        if((matches[k][0].distance < 0.6*(matches[k][4].distance)) && ((int) matches[k].size()<=2 && (int) matches[k].size()>0))
        {
            good_matches.push_back(matches[k][0]);
        }
    }

    //Draw only "good" matches
    std::ostringstream o_stream;
    o_stream<<"Logo_save/"<<baseImagesNames[i];
    try
    {
        drawMatches( baseImages[i], kp_objects[i], image, kp_image, good_matches, img_matches, Scalar::all(-1), Scalar::all(-1), vector<char>(), DrawMatchesFlags::NOT_DRAW_SINGLE_POINTS );
        imwrite(o_stream.str(),img_matches);
    }
    catch(...)
    {
        cout<<"Error in drawMatches name: "<< baseImagesNames[i]<<endl;
    }

    if (good_matches.size() >= 4)
    {
        for( int k = 0; k < good_matches.size(); k++ )
        {
            //Get the keypoints from the good matches
            obj.push_back( (kp_objects[i])[ good_matches[k].queryIdx ].pt );
            scene.push_back( kp_image[ good_matches[k].trainIdx ].pt );
        }

        H = findHomography( obj, scene, CV_RANSAC);
        perspectiveTransform( objs_corners[i], scene_corners, H);
        bool falseDetect = isSmallAngle(scene_corners);
        if(!falseDetect)
        {
            cout<<"DETECT "<<baseImagesNames[i]<<endl;
        }


    }
}

CPU 上的好结果(MIN_HESSIAN==400): CPU上的好结果:

4

1 回答 1

3

问题在这里解决了主题

在 drawMatches 调用中交换参数:

drawMatches(frame_cpu, keypoints_test_CPU, img, keypoints_tmp_CPU, ...);

交换 keypoints_tmp_CPU 和 keypoints_test_CPU:

obj.push_back( keypoints_test_CPU[ good_matches[k].trainIdx ].pt );
scene.push_back( (keypoints_tmp_CPU)[ good_matches[k].queryIdx ].pt );
于 2013-04-24T11:04:07.753 回答