I'm using Unity 4.0.1 with kinect sdk 1.6 and developing with c# (imported kinect wrapper),
In the project when user goes out of range or one of bones can not be captured because of user not exactly in the range of kinect I want to display a message.
I've tried "code for detecting humans" in Kinect user Detection
This solution gives compile error like
"Assets/Kinect/KinectModelControllerV2.cs(93,10): error CS0246: The type or namespace name `DepthImageFrame' could not be found. Are you missing a using directive or an assembly reference?"
I've imported Kinect and tried to import DepthImageFrame to chect if it works, but nothing changed.