我正在尝试将 python 算法(此处:Extending a line segment to fit into a bounding box)转换为我的 iPhone 应用程序。但它仅在我的 startPoint.x > 然后 endPointx 时有效
这里要改变什么?我不明白。。
如果我从左上角到右下角画一条线,它就可以了!但是,如果我从右上角到左下角画一条线,它就会失败。所以它只在一个方向上起作用..我想如果它从右到左我必须改变一些变量
MIN 为 (0,0),MAX 取决于设备,但对于 iPhone Retina (300,568)
- (NSMutableArray *) extendAlgorithm:(CGPoint)start withEnd:(CGPoint)end withBorderMin:(CGPoint)min andBorderMax:(CGPoint)max {
int x1 = (int) start.x; int y1 = (int) start.y;
int x2 = (int) end.x; int y2 = (int) end.y;
int xmin = (int) min.x; int ymin = (int) min.y;
int xmax = (int) max.x; int ymax = (int) max.y;
if(y1 == y2) {
return [[NSMutableArray alloc] initWithObjects:
[NSNumber numberWithDouble:xmin],
[NSNumber numberWithDouble:y1],
[NSNumber numberWithDouble:xmax],
[NSNumber numberWithDouble:y1],
nil];
}
if(x1 == x2) {
return [[NSMutableArray alloc] initWithObjects:
[NSNumber numberWithDouble:x1],
[NSNumber numberWithDouble:ymin],
[NSNumber numberWithDouble:x1],
[NSNumber numberWithDouble:ymax],
nil];
}
double y_for_xmin = y1 + (y2 - y1) * (xmin - x1) / (x2 - x1);
double y_for_xmax = y1 + (y2 - y1) * (xmax - x1) / (x2 - x1);
double x_for_ymin = x1 + (x2 - x1) * (ymin - y1) / (y2 - y1);
double x_for_ymax = x1 + (x2 - x1) * (ymax - y1) / (y2 - y1);
if(ymin <= y_for_xmin <= ymax) {
if(xmin <= x_for_ymax <= xmax) {
return [[NSMutableArray alloc] initWithObjects:
[NSNumber numberWithDouble:xmin],
[NSNumber numberWithDouble:y_for_xmin],
[NSNumber numberWithDouble:x_for_ymax],
[NSNumber numberWithDouble:ymax],
nil];
}
if(xmin <= x_for_ymin <= xmax) {
return [[NSMutableArray alloc] initWithObjects:
[NSNumber numberWithDouble:xmin],
[NSNumber numberWithDouble:y_for_xmin],
[NSNumber numberWithDouble:x_for_ymin],
[NSNumber numberWithDouble:ymin],
nil];
}
}
if(ymin <= y_for_xmax <= ymax) {
if(xmin <= x_for_ymin <= xmax) {
return [[NSMutableArray alloc] initWithObjects:
[NSNumber numberWithDouble:x_for_ymin],
[NSNumber numberWithDouble:ymin],
[NSNumber numberWithDouble:xmax],
[NSNumber numberWithDouble:y_for_xmax],
nil];
}
if(xmin <= x_for_ymax <= xmax) {
return [[NSMutableArray alloc] initWithObjects:
[NSNumber numberWithDouble:x_for_ymax],
[NSNumber numberWithDouble:ymax],
[NSNumber numberWithDouble:xmax],
[NSNumber numberWithDouble:y_for_xmax],
nil];
}
}
return nil;
}