我的场景中有 20 个精灵,已添加到NSMutableArray
. 我的问题是,当我将一个精灵拖到另一个上时,另一个也会移动。如何限制未触及的精灵的移动?
请帮我写代码(我是 Cocos2d 的新手)。
if( (self=[super init])) {
collection=[[NSMutableArray alloc]init];
CCLayer *base=[CCSprite spriteWithFile:@"Base.png"];
base.position=ccp(512,384);
[self addChild:base];
x=0;
for(int i=1;i<=7;i++)
{
CCSprite *hole=[CCSprite spriteWithFile:@"ball.png"];
hole.position=ccp(140+x,318);
hole.tag=i;
[self addChild:hole];
hole.visible=YES;
[collection addObject:hole];
x=x+75;
}
self.isTouchEnabled=YES;
}
return self;
}
-(void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
NSLog(@"count:%i",[collection count]);
UITouch *touch=[touches anyObject];
CGPoint location=[touch locationInView:[touch view]];
location=[[CCDirector sharedDirector]convertToGL:location];
location=[self convertToNodeSpace:location];
for(CCSprite *s in collection)
{
if(CGRectContainsPoint([s boundingBox], location))
s.position=ccp(location.x,location.y);
return;
}
}