I am currently porting an app over from iOS to Windows Phone 8. It is an image processing app, and all calculations are done on the GPU using pixel shaders.
There is one detail that I just haven't been able to figure out, that is Texel Width/Height offsets. I have absolutely no idea what these values are, and I can't seem to find any information on them.
Are they common terms? Does anybody know what they represent? Does anyone know what sort of values should be in them?