问题标签 [tao-framework]
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c# - OpenGL - 防止双缓冲区
我正在使用 tao (C#)。我可以防止OpenGL
使用缓冲区进行绘图吗?
我遇到了一个我正在使用的场景,simpleOpenGlControl
并且需要阻止它使用另一个缓冲区。
matlab - Opengl lighting works top,bottom,front, back but not on the sides of the model
I have a model made up of five cubes, the whole model is textured, I added lighting and it sort of works for the top, bottom,font and back of the cubes but not the sides, there is also an issue with the shading because there is light where it should be shaded. I am using a Matlab .NET opengl wrapper based on Tao framework for this which is a unusual I admit.
I can provide the whole code if asked but for now,here is my lighting code
And here is my code for only one of the cubes