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webgl - 如何在webgl中用纹理绘制粗线?
通过将中心线向两侧延伸,我终于用三角形画了一条有宽度的线。但是,在给面添加纹理时,开始和结束的箭头绘制正确,但箭头在中间有角的位置变形。如何设置纹理坐标以使中间箭头不变形?