您如何使用UIGestureRecognizer
子类实现滑动?
(如果您想知道为什么我想这样做而不是 using UISwipeGestureRecognizer
,那是因为我想将滑动识别添加到Chameleon的 UIKit 端口)
您如何使用UIGestureRecognizer
子类实现滑动?
(如果您想知道为什么我想这样做而不是 using UISwipeGestureRecognizer
,那是因为我想将滑动识别添加到Chameleon的 UIKit 端口)
我第一次尝试(也在Github上):
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [touches anyObject];
_beganLocation = [touch locationInView:self.view];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [touches anyObject];
CGPoint movedLocation = [touch locationInView:self.view];
CGFloat distance = _distance(_beganLocation, movedLocation);
if (distance < SWIPE_MIN_DISTANCE) return;
CGFloat angle = _angle(_beganLocation, movedLocation);
int direction = -1;
if (angle > 270 - SWIPE_MAX_ANGLE && angle < 270 + SWIPE_MAX_ANGLE) {
direction = UISwipeGestureRecognizerDirectionUp;
}
if (angle > 180 - SWIPE_MAX_ANGLE && angle < 180 + SWIPE_MAX_ANGLE) {
direction = UISwipeGestureRecognizerDirectionLeft;
}
if (angle > 90 - SWIPE_MAX_ANGLE && angle < 90 + SWIPE_MAX_ANGLE) {
direction = UISwipeGestureRecognizerDirectionDown;
}
if ((angle > 360 - SWIPE_MAX_ANGLE && angle <= 360) || (angle >= 0 && angle <= SWIPE_MAX_ANGLE)) {
direction = UISwipeGestureRecognizerDirectionRight;
}
if (direction == -1) {
self.state = UIGestureRecognizerStateFailed;
} else {
self.state = self.direction == direction ? UIGestureRecognizerStateRecognized : UIGestureRecognizerStateFailed;
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
self.state = UIGestureRecognizerStateFailed;
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
self.state = UIGestureRecognizerStateFailed;
}
辅助功能:
static CGFloat _distance(CGPoint point1,CGPoint point2)
{
CGFloat dx = point2.x - point1.x;
CGFloat dy = point2.y - point1.y;
return sqrt(dx*dx + dy*dy);
};
static CGFloat _angle(CGPoint start, CGPoint end)
{
CGPoint origin = CGPointMake(end.x - start.x, end.y - start.y); // get origin point to origin by subtracting end from start
CGFloat radians = atan2f(origin.y, origin.x); // get bearing in radians
CGFloat degrees = radians * (180.0 / M_PI); // convert to degrees
degrees = (degrees > 0.0 ? degrees : (360.0 + degrees)); // correct discontinuity
return degrees;
}
应该注意的是,Chameleon的手势识别器实现是不完整的,并且包含很可能特定于 Twitterrific 的逻辑。我们的分叉包含进一步的修改。