5

我试图在一个项目上使用 GLFW,但是当我编译它时,我得到了很多未定义的引用错误,而其中许多是在库文件 (libglfw.a) 上。我都尝试了,编译库并下载它,但没有成功。我在 netbeans 上使用在 Windows 7 32 位上运行的 MinGW 和 MSYS。GLFW 版本为 2.7.3;

这些是错误:

"/usr/bin/make" -f nbproject/Makefile-Debug.mk QMAKE= SUBPROJECTS= .build-conf
make[1]: Entering directory `/c/Users/Raphael/Documents/NetBeansProjects/Prism'
"/usr/bin/make"  -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/prism.exe
make[2]: Entering directory `/c/Users/Raphael/Documents/NetBeansProjects/Prism'
mkdir -p build/Debug/MinGW-Windows
rm -f build/Debug/MinGW-Windows/main.o.d
g++.exe    -c -g -MMD -MP -MF build/Debug/MinGW-Windows/main.o.d -o build/Debug/MinGW-Windows/main.o main.cpp
mkdir -p dist/Debug/MinGW-Windows
g++.exe     -o dist/Debug/MinGW-Windows/prism build/Debug/MinGW-Windows/main.o build/Debug/MinGW-Windows/ByteBuffer.o -Lexternal -lglfw 
build/Debug/MinGW-Windows/main.o: In function `main':
C:\Users\Raphael\Documents\NetBeansProjects\Prism/main.cpp:35: undefined reference to `glMatrixMode@4'
C:\Users\Raphael\Documents\NetBeansProjects\Prism/main.cpp:36: undefined reference to `glLoadIdentity@0'
build/Debug/MinGW-Windows/main.o: In function `Z6renderv':
C:\Users\Raphael\Documents\NetBeansProjects\Prism/main.cpp:56: undefined reference to `glClearColor@16'
C:\Users\Raphael\Documents\NetBeansProjects\Prism/main.cpp:57: undefined reference to `glClear@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(window.o):window.c:(.text+0x8ae): undefined reference to `glClear@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0xe54): undefined reference to `wglGetProcAddress@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0xe6c): undefined reference to `wglGetProcAddress@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0xef6): undefined reference to `wglGetProcAddress@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0xf4f): undefined reference to `wglGetProcAddress@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0xf7f): undefined reference to `wglGetProcAddress@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x174c): undefined reference to `wglMakeCurrent@8'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x1935): undefined reference to `wglCreateContext@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x19fe): undefined reference to `wglMakeCurrent@8'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x1a0e): undefined reference to `wglDeleteContext@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x1ea6): undefined reference to `glGetIntegerv@8'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x1ebc): undefined reference to `glGetFloatv@8'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x1ed8): undefined reference to `glClearColor@16'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x1ee7): undefined reference to `glClear@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_window.o):win32_window.c:(.text+0x1f1a): undefined reference to `glClearColor@16'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(glext.o):glext.c:(.text+0x1a): undefined reference to `glGetString@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(glext.o):glext.c:(.text+0x1bf): undefined reference to `glGetIntegerv@8'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(glext.o):glext.c:(.text+0x1ef): undefined reference to `glGetIntegerv@8'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(glext.o):glext.c:(.text+0x28b): undefined reference to `glGetString@4'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(glext.o):glext.c:(.text+0x2cf): undefined reference to `glGetIntegerv@8'
c:/mingw/bin/../lib/gcc/mingw32/4.6.1/../../../libglfw.a(win32_glext.o):win32_glext.c:(.text+0x7d): undefined reference to `wglGetProcAddress@4make[2]: Leaving directory `/c/Users/Raphael/Documents/NetBeansProjects/Prism'
make[1]: Leaving directory `/c/Users/Raphael/Documents/NetBeansProjects/Prism'
'
collect2: ld returned 1 exit status
make[2]: *** [dist/Debug/MinGW-Windows/prism.exe] Error 1
make[1]: *** [.build-conf] Error 2
make: *** [.build-impl] Error 2

CONSTRUIR FALHOU (valor da saída 2, tempo total:  1s)
4

4 回答 4

14

你不需要链接OpenGL库吗?我没有看到libGLlibGLU。我知道glClear要么在libGL要么libGLU

于 2012-02-17T22:41:37.590 回答
10

在链接器中,在 Windows 上,MinGW:-lglew32 -lglfw3 -lopengl32 -lglu32 -lgdi32

将库和包含文件放在 MinGW 中,将 dll 和 exe 放在 Windows 系统文件夹中。

于 2013-06-20T14:23:44.187 回答
5

在我的情况下,问题是不同的。我正在链接opengl32,但仍然出现错误。问题原来是库顺序:glfw 必须在opengl32之前链接。

在我的情况下,这是在 Code::Blocks IDE 的“链接库”列表框中,但在 NetBeans 或命令行中将是类似的。

于 2014-11-10T13:09:22.377 回答
0

我得到的错误是

undefined reference to `__imp_glfwInit'

修复了我更改为 glfw-3.3.2.bin.WIN64 (64 bit glfw) 后的问题

于 2020-02-21T05:56:09.510 回答