这类似于这里提出的问题。我正在调度自定义事件“ShopEvent”,但出现错误“类型强制失败:无法将 flash.events::Event@81ecb79 转换为 com.events.ShopEvent”
注意:父自定义组件(第三个代码片段)抛出错误,我在那里添加了更多详细信息
这是我的自定义事件。查看第一个常量,我将事件名称复制粘贴到自定义组件中。
package com.events
{
import flash.events.Event;
public class ShopEvent extends Event
{
public static var MENU_SELECTED:String = "menuSelected";
public static var SUBMENU_SELECTED:String = "submenuSelected";
public static var ITEM_SELECTED:String = "itemSelected";
public static var NAV_NEXT:String = "navNext";
public static var NAV_PREVIOUS:String = "navPrevious";
public static var NAV_LAST:String = "navLast";
public static var NAV_FIRST:String = "navFirst";
public static var CLOSE:String = "close";
public var menuIdx:int;
//public var menuType:String;
public var menuId:int;
public var menuName:String;
public var itemId:int;
public function ShopEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
{
super(type, bubbles, cancelable);
}
}
}
自定义组件。检查元数据标签。事件注册正确
<?xml version="1.0" encoding="utf-8"?>
<s:Group xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" width="72" height="82"
mouseChildren="false"
creationComplete="init()"
click="onClick()"
buttonMode="true">
<s:layout>
<s:VerticalLayout horizontalAlign="center"/>
</s:layout>
<fx:Script>
<![CDATA[
import com.events.ShopEvent;
import mx.controls.Image;
public var menuId:int;
[Bindable]
public var menuText:String;
[Bindable]
public var bmp:Bitmap;
private function init():void{
//img.addChild(bmp);
}
private function onClick():void{
var e:ShopEvent = new ShopEvent(ShopEvent.MENU_SELECTED);
e.menuId = menuId;
e.menuName = menuText;
dispatchEvent(e);
}
]]>
</fx:Script>
<fx:Metadata>
[Event(name="menuSelected", type="com.events.ShopEvent")]
</fx:Metadata>
<fx:Declarations>
<!-- Place non-visual elements (e.g., services, value objects) here -->
</fx:Declarations>
<s:Label text="{menuText}" fontWeight="bold" fontSize="12" width="44"/>
<mx:Image id = "img" width="57" height="47" source="{bmp}"/>
</s:Group>
父自定义组件。这是上述自定义组件的父组件。它侦听 menuSelected 事件并将事件简单地路由到侦听器。检查肉类数据标签。事件注册已正确完成。
However, the error is coming at
menus[i].addEventListener( ShopEvent.MENU_SELECTED,function(e:ShopEvent):void{dispatchEvent(e);});
with my knowledge, I dont see any problem in the code. Is there anything wrong in it?
Update
Surprisingly, if I create a "new" instance of shopwevent will solve the problem, but sadly, I need to close all the properties of the event object. I hope this is not a limitation of flex.
menus[i].addEventListener( ShopEvent.MENU_SELECTED,function(e:ShopEvent):void{dispatchEvent(new ShopEvent(ShopEvent.MENU_SELECTED));});
Complete code
<?xml version="1.0" encoding="utf-8"?>
<s:Group xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
width="720" height="605"
creationComplete="init()" xmlns:shop="UI.shop.*" xmlns:hasu="UI.shop.hasu.*"
>
<fx:Declarations>
<!-- Place non-visual elements (e.g., services, value objects) here -->
</fx:Declarations>
<fx:Metadata>
[Event(name="navNext", type="com.events.ShopEvent")]
[Event(name="navPrevious", type="com.events.ShopEvent")]
[Event(name="menuSelected", type="com.events.ShopEvent")]
[Event(name="submenuSelected", type="com.events.ShopEvent")]
[Event(name="itemSelected", type="com.events.ShopEvent")]
[Event(name="close", type="com.events.ShopEvent")]
</fx:Metadata>
<fx:Script>
<![CDATA[
import com.events.ShopEvent;
private const MAX_SLOTS:int = 6;
public var menus:Vector.<ShopMenuItemView>;
public var itemSlots:Vector.<ShopItemSlotView> = new Vector.<ShopItemSlotView>(MAX_SLOTS);
private function init():void{
trace("BEGIN:UI.shop.hasu.ShopView.init");
initSlots();
}
private function initSlots():void{
for (var i:int = 0;i<itemSlots.length;i++){
var slot:ShopItemSlotView = new ShopItemSlotView();
itemSlots[i] = slot;
itemSlotsContainer.addElement(slot);
}
}
public function initMenus():void{
trace("BEGIN:UI.shop.hasu.ShopView.initMenus");
for (var i:int = 0;i < menus.length;i++){
menuContainer.addElement(menus[i]);
menus[i].addEventListener(ShopEvent.MENU_SELECTED,function(e:ShopEvent):void{dispatchEvent(e);});
//menus[i].addEventListener( ShopEvent.MENU_SELECTED,function(e:ShopEvent):void{dispatchEvent(new ShopEvent(ShopEvent.MENU_SELECTED));});
}
}
]]>
</fx:Script>
<s:layout>
<s:VerticalLayout />
</s:layout>
<s:VGroup name="top">
<hasu:ShopPlayerAttributesView id="attribsComp"/>
<s:Group id="menuContainer" name="menus">
<s:layout>
<s:HorizontalLayout />
</s:layout>
</s:Group>
</s:VGroup>
<s:Group>
<s:layout>
<s:HorizontalLayout />
</s:layout>
<s:Button label="<" />
<s:Group id = "itemSlotsContainer" name="items">
<s:layout>
<s:TileLayout requestedColumnCount="3" requestedRowCount="3"/>
</s:layout>
</s:Group>
<s:Button label=">" />
</s:Group>
</s:Group>