3

所以我写了一个程序,它根据给定的“模型”生成一个水平“时间线”条,高度为 50 像素,长度约为 84600 像素。每个像素代表一秒,因为它在 24 小时内以秒为单位对事件进行建模。

问题是,在 32768 像素之后,条被切断。

我已经阅读了解决方案,例如使用 ScrolledComposite 仅显示画布的一部分并在显示新数据时进行滚动,因为滚动条是通过缓冲拖动完成的,但我根本不熟悉如何执行此操作。

我看到的另一个解决方案是不使用 ScrolledComposite 而只使用 canvas.scroll,如果我的源代码运行(测试程序来说明我的问题),问题很明显,滚动条不会滚动以允许显示整个画布,此“解决方案”的测试程序如下所示。请帮忙!

package canvas;

import org.eclipse.swt.SWT;
import org.eclipse.swt.events.PaintEvent;
import org.eclipse.swt.events.PaintListener;
import org.eclipse.swt.graphics.Image;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Canvas;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.ScrollBar;
import org.eclipse.swt.widgets.Shell;
import org.eclipse.swt.widgets.Listener;
import org.eclipse.swt.widgets.Event;

public class Test {
static int shellStyle = SWT.NO_REDRAW_RESIZE | SWT.NO_BACKGROUND | SWT.H_SCROLL;
static int canvasStyle = SWT.NO_REDRAW_RESIZE;// | SWT.H_SCROLL | SWT.V_SCROLL;

public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display, shellStyle);
    shell.setLayout(new FillLayout());
    shell.setBackground(display.getSystemColor((SWT.COLOR_CYAN)));
    shell.setText("Canvas Test");
    Image image;

    final Canvas canvas = new Canvas(shell, canvasStyle);       
    canvas.setLayout(new FillLayout());
    canvas.setBackground(display.getSystemColor(SWT.COLOR_WHITE));

    final Point origin = new Point(0,0);
    final ScrollBar hBar = shell.getHorizontalBar();
    Rectangle size = canvas.getBounds();
    hBar.setMaximum(size.width);
    hBar.setMinimum(0);

    // Create a paint handler for the canvas
    canvas.addPaintListener(new PaintListener() {
      public void paintControl(PaintEvent e) {
        // Do some drawing
          e.gc.setBackground(display.getSystemColor(SWT.COLOR_DARK_YELLOW));
          e.gc.fillRectangle(100, 200, 100, 200);

          e.gc.setBackground(display.getSystemColor(SWT.COLOR_DARK_CYAN));
          e.gc.fillRectangle(900, 200, 600, 200);

          e.gc.setBackground(display.getSystemColor(SWT.COLOR_DARK_MAGENTA));
          e.gc.fillRectangle(500, 200, 300, 200);   

          e.gc.setBackground(display.getSystemColor(SWT.COLOR_GRAY));
          e.gc.fillRectangle(1600, 200, 300, 200);  
      }

    });

 // The below event handlers allow for horizontal scrolling functionality
    hBar.addListener(SWT.Selection, new Listener() {
        public void handleEvent(Event e) {
            int x = 0;
            int hSelection = hBar.getSelection();
            int destX = -hSelection - origin.x;
            Rectangle rect = shell.getBounds();
            canvas.scroll(destX, 0, x, 0, rect.width, rect.height, false);
            origin.x = -hSelection;     
            x = destX;
        }

    });

    shell.addListener(SWT.Resize, new Listener() {
        public void handleEvent(Event e) {
          Rectangle rect = canvas.getClientArea();
          Rectangle client = shell.getClientArea();
          hBar.setMaximum(rect.width);
          hBar.setThumb(Math.min(rect.width, client.width));
          int hPage = rect.width - client.width;
          int hSelection = hBar.getSelection();
          if (hSelection >= hPage) {
            if (hPage <= 0)
              hSelection = 0;
            origin.x = -hSelection;
          }
          shell.redraw();
        }
      });

    shell.open();
    while(!shell.isDisposed()) {
        if(!display.readAndDispatch()) {
            display.sleep();
        }
    }
    display.dispose();

}
}

编辑:嘿谢谢p12t! 只是一个问题...这一行:final Point timelineSize = new Point(84600, 50);

那么这是否意味着每个 x 轴像素都有一个“点”,但向下 50 个 y 轴像素?如:++++++++++

. . . . . . . . . .

因此,每个“+ 号”是一个水平 x 轴像素,84600 个“点”是“周期”,如图所示 50 个 y 轴像素向下。我对此的理解正确吗?(顺便说一句,我上面显示的示例说明了 10 个点)

您还认为我做错了什么?或者我错误地实现了它..

4

1 回答 1

1

使用Canvas#scroll(..)绝对是要走的路。我修复了您的示例以绘制从 0 到 84600 的比例,因此它高于 32k 的“物理”限制。

import org.eclipse.swt.SWT;
import org.eclipse.swt.events.PaintEvent;
import org.eclipse.swt.events.PaintListener;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Canvas;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Event;
import org.eclipse.swt.widgets.Listener;
import org.eclipse.swt.widgets.ScrollBar;
import org.eclipse.swt.widgets.Shell;

public class Test {
static int canvasStyle = SWT.NO_REDRAW_RESIZE | SWT.H_SCROLL; // | SWT.V_SCROLL;

public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display);
    shell.setLayout(new FillLayout());
    shell.setBackground(display.getSystemColor((SWT.COLOR_CYAN)));
    shell.setText("Canvas Test");

    final Canvas canvas = new Canvas(shell, canvasStyle);       
    canvas.setForeground(display.getSystemColor(SWT.COLOR_BLACK));
    canvas.setBackground(display.getSystemColor(SWT.COLOR_WHITE));

    final Point timelineSize = new Point(84600, 50);
    final Point offset = new Point(0,0);
    final ScrollBar hBar = canvas.getHorizontalBar();

    // Create a paint handler for the canvas
    canvas.addPaintListener(new PaintListener() {
      public void paintControl(PaintEvent e) {
        for (int x = 100; x < timelineSize.x; x += 100)
        {
          e.gc.drawLine(x + offset.x, 0, x + offset.x, 20);
          e.gc.drawText(Integer.toString(x), x + offset.x, 30, true);
        }
      }
    });

 // The below event handlers allow for horizontal scrolling functionality
    hBar.addListener(SWT.Selection, new Listener() {
        public void handleEvent(Event e) {
            int hSelection = hBar.getSelection();
            int destX = -hSelection - offset.x;
            canvas.scroll(destX, 0, 0, 0, timelineSize.x, timelineSize.y, false);
            offset.x = -hSelection;     
        }
    });

    canvas.addListener(SWT.Resize, new Listener() {
        public void handleEvent(Event e) {
          Rectangle client = canvas.getClientArea();
          hBar.setMaximum(timelineSize.x);
          hBar.setThumb(Math.min(timelineSize.x, client.width));
          int hPage = timelineSize.y - client.width;
          int hSelection = hBar.getSelection();
          if (hSelection >= hPage) {
            if (hPage <= 0)
              hSelection = 0;
            offset.x = -hSelection;
          }
          shell.redraw();
        }
      });

    shell.open();
    while(!shell.isDisposed()) {
        if(!display.readAndDispatch()) {
            display.sleep();
        }
    }
    display.dispose();

  }
}
于 2012-02-08T09:44:07.110 回答