I am trying to create a rougelike, and I am using windows for the different layers. The bottom most one is the map, and the one above that is the entity layer. I have the player character, and I want to move them around on the screen. I am printing a new @ (the way the player is represented) to where they move, and I am trying to put a blank space to where the character was, so that you can see the map layer where before you couldn't. I tried using NULL, but it outputs ^@. Any idea what I can use?
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