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我正在为我正在开发的游戏设置成就。Flash 发送解锁成就的命令,以及成就的 url。在我的服务器上,我有将显示顺序和成就 url 从 Flash 传递到 Facebook 的代码。当我按下按钮解锁 Flash 中的成就时,它在我的游戏中成功解锁,我可以在代码中看到它。当我从 iFrame 中单击按钮以解锁成就时,它不会解锁。记录 $result 将返回 1,但它不会显示在代码中或算作未锁定。

成就后.php

<?php
    include 'src/facebook.php';
    $facebook = new Facebook(array(
    'appId'  => '[APP_ID]',
    'secret' => '[APP_SECRET]', ));

     $access_token = $facebook->getAccessToken();

     //$uid = $facebook->getUser();
     $uid = "[Static ID for Testing]";

     $achievement = $_POST['achievement'];

     $achievement_URL = 'https://graph.facebook.com/' . $uid . '/achievements';
     $achievement_result = https_post($achievement_URL,
         'achievement=' . $achievement
         . '&access_token=' . $access_token);
         error_log($result);

         function https_post($uri, $postdata) 
     {
        $ch = curl_init($uri);
        curl_setopt($ch, CURLOPT_POST, true);
        curl_setopt($ch, CURLOPT_POSTFIELDS, $postdata);
        $result = curl_exec($ch);
        curl_close($ch);

        return $result;
     }

成就.as

package Facebook
{
public class Achievements
{
    public static var trophy:Achievements;
    private static var achievement:String;              // URL of the Achievement

    public function Achievements()
    {
        trophy = this;
    }

    public static function testAchievement1():void
    {
        achievement     = "https://(URL)/zombies/game/achievements/test6.html";
        Database.data.giveAchievement(achievement);
    }

    public static function testAchievement2():void
    {
        achievement     = "https://(URL)/zombies/game/achievements/test7.html";
        Database.data.giveAchievement(achievement);
    }

    public static function testAchievement3():void
    {
        achievement     = "https://(URL)/zombies/game/achievements/test8.html";
        Database.data.giveAchievement(achievement);
    }   

    public static function testAchievement4():void
    {
        achievement     = "https://(URL)/zombies/game/achievements/test9.html";
        Database.data.giveAchievement(achievement);
    }   

    public static function testAchievement5():void
    {
        achievement     = "https://(URL)/zombies/game/achievements/test10.html";
        Database.data.giveAchievement(achievement);
    }   
}
}

Database 类中处理成就的一些片段。

数据库.as

// Give Achievement
private static var achieveLoader:URLLoader = new URLLoader();
private static var achieveRequest:URLRequest = new URLRequest;
achieveRequest.url  = "https://(URL)/zombies/game/postachievement.php";

    // Grant Player an Achievement
public function giveAchievement(_achievement:String):void
{
    var vars:URLVariables = new URLVariables();
    vars.achievement        = _achievement;

    achieveRequest.method = URLRequestMethod.POST;
    achieveRequest.data = vars;
    achieveLoader = new URLLoader();
    achieveLoader.dataFormat = URLLoaderDataFormat.TEXT;
    achieveLoader.load(achieveRequest);
}
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1 回答 1

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这是获取玩家的访问令牌而不是应用程序。我得到了应用程序的访问令牌并将其静态放入变量中。只要应用程序的访问令牌不变,这将起作用。

于 2011-11-09T22:23:48.970 回答