145

我在许多帖子中看到通过保持纵横比来调整图像大小。这些函数在调整大小时使用 RECT 的固定点(宽度和高度)。但是在我的项目中,我需要单独根据宽度调整视图的大小,高度应该根据纵横比自动获取。任何人都可以帮助我实现这一目标。

4

19 回答 19

235

如果您知道新尺寸的高度和宽度,Srikar 的方法效果很好。例如,如果您只知道要缩放到的宽度而不关心高度,则首先必须计算高度的比例因子。

+(UIImage*)imageWithImage: (UIImage*) sourceImage scaledToWidth: (float) i_width
{
    float oldWidth = sourceImage.size.width;
    float scaleFactor = i_width / oldWidth;

    float newHeight = sourceImage.size.height * scaleFactor;
    float newWidth = oldWidth * scaleFactor;

    UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight));
    [sourceImage drawInRect:CGRectMake(0, 0, newWidth, newHeight)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();
    return newImage;
}
于 2011-11-22T08:54:50.207 回答
58

如果您不知道图像是纵向还是横向(例如用户用相机拍照),我创建了另一种采用最大宽度和高度参数的方法。

假设你有UIImage *myLargeImage一个 4:3 的比例。

UIImage *myResizedImage = [ImageUtilities imageWithImage:myLargeImage 
                                        scaledToMaxWidth:1024 
                                               maxHeight:1024];

如果是横向,则调整后的 UIImage 将为 1024x768;768x1024(如果是纵向)。此方法还将为视网膜显示生成更高分辨率的图像。

+ (UIImage *)imageWithImage:(UIImage *)image scaledToSize:(CGSize)size {
    if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)]) {
        UIGraphicsBeginImageContextWithOptions(size, NO, [[UIScreen mainScreen] scale]);
    } else {
        UIGraphicsBeginImageContext(size);
    }
    [image drawInRect:CGRectMake(0, 0, size.width, size.height)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();

    return newImage;
}

+ (UIImage *)imageWithImage:(UIImage *)image scaledToMaxWidth:(CGFloat)width maxHeight:(CGFloat)height {
    CGFloat oldWidth = image.size.width;
    CGFloat oldHeight = image.size.height;

    CGFloat scaleFactor = (oldWidth > oldHeight) ? width / oldWidth : height / oldHeight;

    CGFloat newHeight = oldHeight * scaleFactor;
    CGFloat newWidth = oldWidth * scaleFactor;
    CGSize newSize = CGSizeMake(newWidth, newHeight);

    return [ImageUtilities imageWithImage:image scaledToSize:newSize];
}
于 2012-03-05T22:48:08.907 回答
49

最佳答案 Maverick 1st 正确翻译为Swift(使用最新的swift 3):

func imageWithImage (sourceImage:UIImage, scaledToWidth: CGFloat) -> UIImage {
    let oldWidth = sourceImage.size.width
    let scaleFactor = scaledToWidth / oldWidth

    let newHeight = sourceImage.size.height * scaleFactor
    let newWidth = oldWidth * scaleFactor

    UIGraphicsBeginImageContext(CGSize(width:newWidth, height:newHeight))
    sourceImage.draw(in: CGRect(x:0, y:0, width:newWidth, height:newHeight))
    let newImage = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()
    return newImage!
}
于 2015-12-05T09:54:04.027 回答
40

感谢@Maverick1st 算法,我将它实现为Swift,在我的情况下,高度是输入参数

class func resizeImage(image: UIImage, newHeight: CGFloat) -> UIImage {

    let scale = newHeight / image.size.height
    let newWidth = image.size.width * scale
    UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight))
    image.drawInRect(CGRectMake(0, 0, newWidth, newHeight))
    let newImage = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()

    return newImage
}
于 2015-04-09T09:31:35.697 回答
19

该方法是 UIImage 上的一个类别。使用 AVFoundation 进行缩放以适应几行代码。不要忘记导入#import <AVFoundation/AVFoundation.h>.

@implementation UIImage (Helper)

- (UIImage *)imageScaledToFitToSize:(CGSize)size
{
    CGRect scaledRect = AVMakeRectWithAspectRatioInsideRect(self.size, CGRectMake(0, 0, size.width, size.height));
    UIGraphicsBeginImageContextWithOptions(size, NO, 0);
    [self drawInRect:scaledRect];
    UIImage *scaledImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return scaledImage;
}

@end
于 2015-05-28T09:09:03.110 回答
15

Swift 5版本的 aspect-fit-to- height,基于 @János 的回答

使用现代UIGraphicsImageRendererAPI,因此UIImage保证返回有效。

extension UIImage
{
    /// Given a required height, returns a (rasterised) copy
    /// of the image, aspect-fitted to that height.

    func aspectFittedToHeight(_ newHeight: CGFloat) -> UIImage
    {
        let scale = newHeight / self.size.height
        let newWidth = self.size.width * scale
        let newSize = CGSize(width: newWidth, height: newHeight)
        let renderer = UIGraphicsImageRenderer(size: newSize)

        return renderer.image { _ in
            self.draw(in: CGRect(origin: .zero, size: newSize))
        }
    }
}

您可以将它与(基于矢量的)PDF 图像资源结合使用,以在任何渲染尺寸下保持质量。

于 2019-05-21T04:18:33.163 回答
7

最简单的方法是设置您的框架UIImageView并将 设置contentMode为调整大小选项之一。

代码如下 - 这可以用作实用方法 -

+ (UIImage *)imageWithImage:(UIImage *)image scaledToSize:(CGSize)newSize
{
    UIGraphicsBeginImageContext(newSize);
    [image drawInRect:CGRectMake(0, 0, newSize.width, newSize.height)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();
    return newImage;
}
于 2011-11-21T18:31:17.693 回答
5

好吧,我们在这里调整图像大小的好答案很少,但我只是根据我的需要进行修改。希望这可以帮助像我这样的人。

我的要求是

  1. 如果图像宽度大于 1920,则将其调整为 1920 宽度并保持原始纵横比的高度。
  2. 如果图像高度大于 1080,则将其调整为 1080 高度并保持宽度与原始纵横比。

 if (originalImage.size.width > 1920)
 {
        CGSize newSize;
        newSize.width = 1920;
        newSize.height = (1920 * originalImage.size.height) / originalImage.size.width;
        originalImage = [ProfileEditExperienceViewController imageWithImage:originalImage scaledToSize:newSize];        
 }

 if (originalImage.size.height > 1080)
 {
            CGSize newSize;
            newSize.width = (1080 * originalImage.size.width) / originalImage.size.height;
            newSize.height = 1080;
            originalImage = [ProfileEditExperienceViewController imageWithImage:originalImage scaledToSize:newSize];

 }

+ (UIImage *)imageWithImage:(UIImage *)image scaledToSize:(CGSize)newSize
{
        UIGraphicsBeginImageContext(newSize);
        [image drawInRect:CGRectMake(0, 0, newSize.width, newSize.height)];
        UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
        return newImage;
}

感谢@Srikar Appal,我使用了他的方法来调整大小。

您可能还想检查此项以进行调整大小计算。

于 2015-08-10T08:08:11.463 回答
4

只需导入 AVFoundation 并使用AVMakeRectWithAspectRatioInsideRect(CGRectCurrentSize, CGRectMake(0, 0, YOUR_WIDTH, CGFLOAT_MAX)

于 2014-04-30T12:00:42.197 回答
4

以编程方式:

imageView.contentMode = UIViewContentModeScaleAspectFit;

故事板:

在此处输入图像描述

于 2017-03-11T00:05:13.937 回答
2

为了改进 Ryan 的回答:

   + (UIImage *)imageWithImage:(UIImage *)image scaledToSize:(CGSize)size {
CGFloat oldWidth = image.size.width;
        CGFloat oldHeight = image.size.height;

//You may need to take some retina adjustments into consideration here
        CGFloat scaleFactor = (oldWidth > oldHeight) ? width / oldWidth : height / oldHeight;

return [UIImage imageWithCGImage:image.CGImage scale:scaleFactor orientation:UIImageOrientationUp];
    }
于 2014-07-16T17:25:28.797 回答
2

Ryan 的解决方案 @Ryan 在 swift 代码中

采用:

 func imageWithSize(image: UIImage,size: CGSize)->UIImage{
    if UIScreen.mainScreen().respondsToSelector("scale"){
        UIGraphicsBeginImageContextWithOptions(size,false,UIScreen.mainScreen().scale);
    }
    else
    {
         UIGraphicsBeginImageContext(size);
    }

    image.drawInRect(CGRectMake(0, 0, size.width, size.height));
    var newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return newImage;
}

//Summon this function VVV
func resizeImageWithAspect(image: UIImage,scaledToMaxWidth width:CGFloat,maxHeight height :CGFloat)->UIImage
{
    let oldWidth = image.size.width;
    let oldHeight = image.size.height;

    let scaleFactor = (oldWidth > oldHeight) ? width / oldWidth : height / oldHeight;

    let newHeight = oldHeight * scaleFactor;
    let newWidth = oldWidth * scaleFactor;
    let newSize = CGSizeMake(newWidth, newHeight);

    return imageWithSize(image, size: newSize);
}
于 2015-07-09T14:27:32.437 回答
2
extension UIImage {

    /// Returns a image that fills in newSize
    func resizedImage(newSize: CGSize) -> UIImage? {
        guard size != newSize else { return self }
        
        let hasAlpha = false
        let scale: CGFloat = 0.0
        UIGraphicsBeginImageContextWithOptions(newSize, !hasAlpha, scale)
        
        draw(in: CGRect(x: 0, y: 0, width: newSize.width, height: newSize.height))
        let newImage: UIImage? = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return newImage
    }
    
    /// Returns a resized image that fits in rectSize, keeping it's aspect ratio
    /// Note that the new image size is not rectSize, but within it.
    func resizedImageWithinRect(rectSize: CGSize) -> UIImage? {
        let widthFactor = size.width / rectSize.width
        let heightFactor = size.height / rectSize.height
        
        var resizeFactor = widthFactor
        if size.height > size.width {
            resizeFactor = heightFactor
        }
        
        let newSize = CGSize(width: size.width / resizeFactor, height: size.height / resizeFactor)
        let resized = resizedImage(newSize: newSize)
        
        return resized
    }
}

当比例设置为 0.0 时,将使用主屏幕的比例因子,对于 Retina 显示器,比例因子为 2.0 或更高(iPhone 6 Plus 为 3.0)。

于 2018-11-22T20:03:13.617 回答
1

Swift 3中有一些变化。这是 UIImage 的扩展:

public extension UIImage {
    public func resize(height: CGFloat) -> UIImage? {
        let scale = height / self.size.height
        let width = self.size.width * scale
        UIGraphicsBeginImageContext(CGSize(width: width, height: height))
        self.draw(in: CGRect(x:0, y:0, width:width, height:height))
        let resultImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return resultImage
    }
}
于 2017-09-01T08:43:20.127 回答
1

针对可用宽度计算图像的最佳高度。

import Foundation

public extension UIImage {
    public func height(forWidth width: CGFloat) -> CGFloat {
        let boundingRect = CGRect(
            x: 0,
            y: 0,
            width: width,
            height: CGFloat(MAXFLOAT)
        )
        let rect = AVMakeRect(
            aspectRatio: size,
            insideRect: boundingRect
        )
        return rect.size.height
    }
}
于 2018-04-10T13:19:12.983 回答
1

Zeeshan Tufail 和 Womble 在Swift 5中做了一些小的改进。在这里,我们扩展了 2 个函数来将图像缩放到maxLength任意维度和 jpeg 压缩。

extension UIImage {
    func aspectFittedToMaxLengthData(maxLength: CGFloat, compressionQuality: CGFloat) -> Data {
        let scale = maxLength / max(self.size.height, self.size.width)
        let format = UIGraphicsImageRendererFormat()
        format.scale = scale
        let renderer = UIGraphicsImageRenderer(size: self.size, format: format)
        return renderer.jpegData(withCompressionQuality: compressionQuality) { context in
            self.draw(in: CGRect(origin: .zero, size: self.size))
        }
    }
    func aspectFittedToMaxLengthImage(maxLength: CGFloat, compressionQuality: CGFloat) -> UIImage? {
        let newImageData = aspectFittedToMaxLengthData(maxLength: maxLength, compressionQuality: compressionQuality)
        return UIImage(data: newImageData)
    }
}
于 2019-12-12T07:58:44.937 回答
1

如果有人在 Swift 5 中需要这个解决方案:

private func resizeImage(image: UIImage, newHeight: CGFloat) -> UIImage {
    
    let scale = newHeight / image.size.height
    let newWidth = image.size.width * scale
    UIGraphicsBeginImageContext(CGSize(width:newWidth, height:newHeight))
    image.draw(in:CGRect(x:0, y:0, width:newWidth, height:newHeight))
    let newImage = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()

    return newImage
}
于 2020-08-03T11:27:12.767 回答
0

这对我来说是完美的。保持纵横比并采用maxLength. 宽度或高度不会超过maxLength

-(UIImage*)imageWithImage: (UIImage*) sourceImage maxLength: (float) maxLength
{
    CGFloat scaleFactor = maxLength / MAX(sourceImage.size.width, sourceImage.size.height);

    float newHeight = sourceImage.size.height * scaleFactor;
    float newWidth = sourceImage.size.width * scaleFactor;

    UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight));
    [sourceImage drawInRect:CGRectMake(0, 0, newWidth, newHeight)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return newImage;
}
于 2017-12-30T04:11:41.483 回答
-1

我以更简单的方式解决了它

UIImage *placeholder = [UIImage imageNamed:@"OriginalImage.png"];
self.yourImageview.image = [UIImage imageWithCGImage:[placeholder CGImage] scale:(placeholder.scale * 1.5)
                                  orientation:(placeholder.imageOrientation)];

比例的乘数将定义图像的缩放,乘数越大图像越小。所以你可以检查什么适合你的屏幕。

或者您也可以通过除以图像宽度/屏幕宽度来获得乘数。

于 2015-08-26T12:10:35.247 回答