我需要在着色器文件中传递纹理,但它给了我错误“无效调用”。请帮忙告诉我哪里做错了?下面是我写的代码。我可以设置除纹理之外的所有参数。
float progress;
float4 colBack;
float reverse;
sampler input : register(s0);
sampler Texture2 : register(s1);
//Code to get the parameterhandle
progressHandle = transitionEffect.GetParameter(null, "progress"));
reverseHandle= transitionEffect.GetParameter(null, "Reverse"));
Texture2Handle= transitionEffect.GetParameter(null, "Texture2"));
//Code to set the value
transitionEffect.SetValue(progressHandle, progress);
transitionEffect.SetValue(reverseHandle, Reverse);
transitionEffect.SetValue(Texture2Handle, smapleTexture);