我正在尝试创建一个 UIScrollView ,它将在任一侧显示 UIScrollView 中包含的部分视图。
这是一张图片;
图片显示了一个灰色区域,它是父视图或主视图。紫色区域是 UIScrollView 。白色区域是包含盒子图像、就绪标题和加急按钮的视图。
我遇到的问题是这个白色区域占据了整个空间,屏幕上没有视觉指示你甚至可以滚动,更不用说有更多的内容了。
理想情况下,我所追求的是 UIScrollView 内会有多个白色子视图,以便您可以在任一侧看到每个子视图的一部分,有点像这样:
在这个概念中你会看到有一部分子视图被截断,但最重要的是你会在 UIScrollView 中看到多个子视图。
子视图(包含在白色部分中的那个)是 75(宽)x 160(高)。
然而,我似乎无法让它发挥作用。我尝试将 clipToBounds 设置为 yes 和 no,并且尝试强制设置内容大小;两者都给出了意想不到的结果。
如何让它在 UIScrollView 上显示超过 1 个 UIView,或在 UIScrollView 上显示部分 UIView?
非常感谢。
这是我的代码;
// Code follows
- (void)viewDidLoad
{
// Scrollview
int recordsFound = 6; // 6 products
float scrollViewWidth = (self.scrollView.frame.size.width * recordsFound);
float scrollViewHeight = (self.scrollView.frame.size.height);
[self.scrollView setContentSize:CGSizeMake(scrollViewWidth, scrollViewHeight)];
[self.scrollView setClipsToBounds:YES];
[self.scrollView setScrollEnabled:YES];
[self.scrollView setPagingEnabled:YES];
[self.scrollView setDirectionalLockEnabled:YES];
[self.scrollView setUserInteractionEnabled:YES];
[self.scrollView setShowsHorizontalScrollIndicator:YES];
[self.scrollView setShowsVerticalScrollIndicator:NO];
[self.scrollView setScrollEnabled:YES];
[self.scrollView setDelegate:self];
// view controllers are created lazily
// in the meantime, load the array with placeholders which will be replaced on demand
NSMutableArray *controllers = [[NSMutableArray alloc] init];
for (unsigned i = 0; i < recordsFound; i++)
{
[controllers addObject:[NSNull null]];
} // next
//self.scrollView.bounds = CGRectMake(0, 0, 100, scrollView.frame.size.height);
self.viewControllers = controllers;
[controllers release];
[self loadScrollViewWithPage:0];
[self loadScrollViewWithPage:1];
}
-(void)loadScrollViewWithPage:(int)page
{
int numberOfRecords = 6;
if (page < 0)
return;
if (page >= numberOfRecords)
return;
// replace the placeholder if necessary
SecondPageVC *controller = [viewControllers objectAtIndex:page];
if ((NSNull *)controller == [NSNull null])
{
controller = [[SecondPageVC alloc] initWithPageNumber:page];
[viewControllers replaceObjectAtIndex:page withObject:controller];
[controller release];
}
// add the controller's view to the scroll view
if (controller.view.superview == nil)
{
CGRect frame = scrollView.frame;
frame.origin.x = frame.size.width * page;
frame.origin.y = 0;
controller.view.frame = frame;
[scrollView addSubview:controller.view];
}
}
-(void)scrollViewDidScroll:(UIScrollView *)sender
{
// We don't want a "feedback loop" between the UIPageControl and the scroll delegate in
// which a scroll event generated from the user hitting the page control triggers updates from
// the delegate method. We use a boolean to disable the delegate logic when the page control is used.
if (pageControlBeingUsed)
{
// do nothing - the scroll was initiated from the page control, not the user dragging
return;
}
// Switch the indicator when more than 50% of the previous/next page is visible
CGFloat pageWidth = scrollView.frame.size.width;
int page = floor((scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1;
// load the visible page and the page on either side of it (to avoid flashes when the user starts scrolling)
[self loadScrollViewWithPage:page - 1];
[self loadScrollViewWithPage:page];
[self loadScrollViewWithPage:page + 1];
// A possible optimization would be to unload the views+controllers which are no longer visible
}
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
}