I'm trying to use a common LCD projector to shine an image onto a simple 3D shape, but do it in a repeatable way.
What I need: My simplest example is, I place a cube on a table, place a projector attached to a tripod some distance away, measure the distance/orientation between the two (using GOM photogammetry product, http://www.capture3d.com/products-TRITOP.html ), open an existing obj (polygon) model that is exactly the same shape as the cube (dimensionally very accurate), but with some 'fancy' coloring, then project the polygon model to the LCD projector.
What I've done: Spent a month trying to determine the intrinsic / extrinsic constants of my projector - camera pair, focal length, principle point, distortion constants... and I think I have them. (http://code.google.com/p/procamcalib/)
I've found/modified code to open my obj file.
I'm stuck with what to do with these intrinsic/extrinsic constants for the projector.
I'm using opengl / opencv...