如果我将此行添加到我的代码中,那么它会拒绝编译!(这发生在所有脚本统一,甚至是空脚本)
string publicKey = Nethereum.Signer.EthECKey.GetPublicAddress(privatekey);
代码:
using System.Collections;
using System;
using System.Collections.Generic;
using Nethereum.Util;
using UnityEngine;
using System.Threading.Tasks;
using Nethereum.Hex.HexConvertors.Extensions;
using Org.BouncyCastle.Crypto.Digests;
using System.Linq;
using System.Text;
using Nethereum.Util.Keccak;
using System.Numerics;
using System.Runtime.CompilerServices;
using Nethereum.RLP;
using Nethereum.Signer.Crypto;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Agreement;
using Org.BouncyCastle.Crypto.Generators;
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Security;
using Org.BouncyCastle.Utilities;
public class MianScript : MonoBehaviour
{
string chain = "ethereum";
string network = "rinkeby";
[SerializeField]
public string password;
public void OnClickBTN()
{
string privatekey = CreateAccount();
string publicKey = Nethereum.Signer.EthECKey.GetPublicAddress(privatekey);
Debug.Log("\nPrivate: " + privatekey + "\nPublicKey: " + publicKey);
}
public byte[] CalculateHash(byte[] value)
{
var digest = new KeccakDigest(256);
var output = new byte[digest.GetDigestSize()];
digest.BlockUpdate(value, 0, value.Length);
digest.DoFinal(output, 0);
return output;
}
public async Task<String> GetBalance(string chain1, string network1, string address1)
{
string balance = await EVM.BalanceOf(chain1, network1, address1);
return balance;
}
public static string CreateAccount()
{
System.Random random = new System.Random();
var bytes = new Byte[32];
random.NextBytes(bytes);
var hexArray = Array.ConvertAll(bytes, x => x.ToString("X2"));
var hexStr = String.Concat(hexArray);
return Convert.ToString(hexStr.ToLower());
}
}
请帮忙!