我正在处理一系列屏幕,这些屏幕应该在按下按钮时发生变化,并且应该从右向左滑入/滑出。除了过渡使它从前沿移入并移出到后沿
之外,一切都运行良好。.slide
(从左到右)
我想在不改变尾随/前导的情况下反转过渡动画方向(至少不是在应用程序的整个上下文中)。
我尝试将过渡更改为,.move(edge: .trailing)
但随后视图从同一方向进出。
import SwiftUI
struct ContentView: View {
enum screens {
case start, mid, final
}
@State var curScreen: screens = .start
func changeScreen() {
switch curScreen {
case .start:
curScreen = .mid
case .mid:
curScreen = .final
case .final:
return
}
}
var body: some View {
switch curScreen {
case .start:
ScreenView(callback: changeScreen, text: "Start")
.transition(.slide)
case .mid:
ScreenView(callback: changeScreen, text: "Mid")
.transition(.slide)
case .final:
ScreenView(callback: {}, text: "Final")
.transition(.slide)
}
}
}
struct ScreenView: View {
let callback: () -> ()
let text: String
var body: some View {
Text(text)
.padding()
.frame(maxWidth: .infinity)
.onTapGesture {
withAnimation(.default) {
callback()
}
}
}
}