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我知道生成天空非常耗费资源。可以说,每次我更改“一天中的时间”时,游戏都会卡顿 1/4 秒。我可以在单独的线程中生成天空,这样它就不会锁定主线程吗?另外,有没有办法改变动画播放器的帧率,这样它就不会那么频繁地生成天空?