基于游戏有多个菜单可供访问,我想添加一个后退按钮或选择。它们都在一个 switch 语句中,例如:
cout<<"1. Open menu 1<<endl<< 2. Open menu 2"<<endl;
int choice;
cin>>choice;
switch(choice){
case 1:
//Opens menu 1 and shows more text for example:
cout<<"1. Open submenu 1<<endl<< 2. Open submenu 2"<<endl;
int choice2;
cin>>choice2;
switch(choice2){
//Opens ANOTHER menu and so on and so forth
}
break;
case 2:
//Opens menu 2 and shows different text
cout<<"1. Open submenu 1<<endl<< 2. Open submenu 2"<<endl;
int choice2;
cin>>choice2;
switch(choice2){
//Opens ANOTHER menu and so on and so forth
}
break;
}
如果用户不小心进入菜单,我如何在这个 switch 语句中制作一种后退按钮?我可以接受不使用开关的选项,我只是想要一个后退选项。谢谢你。