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我正在创建一个自定义视图并在单缓冲模式下设置 SurfaceTexture,如下所示:

public class CustomTextureView extends TextureView
{
    public CustomTextureView(Context context)
    {
        super(context);
        initializeView();
    }

    public void initializeView()
    {
        mSurfaceTexture = new SurfaceTexture(mSingleBuffered);
        setSurfaceTexture(mSurfaceTexture);
        setSurfaceTextureListener(new CustomSurfaceTextureListener(this));
    }
}

https://issuetracker.google.com/issues/175718927帖子告诉不要TextureView与单缓冲一起使用SurfaceTexture。我想知道它是什么原因,因为它没有在文档中提到。另外,有没有一种方法可以创建单个缓冲SurfaceTexture并创建一个view hierarchy

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