当我尝试编译我的 Unity 项目并在 Oculus Quest 上运行它时,我得到一个错误列表:
Maximum number (256) of shader global keywords exceeded, keyword _METALLICSMOOTHNESSRANDOMOFFSET_ON will be ignored.
Maximum number (256) of shader global keywords exceeded, keyword _GRAYSCALE_ON will be ignored.
Maximum number (256) of shader global keywords exceeded, keyword _ISANIMATED_ON will be ignored.
Maximum number (256) of shader global keywords exceeded, keyword _LERPSONAR_ON will be ignored.
Maximum number (256) of shader global keywords exceeded, keyword _TOGGLESWITCH0_ON will be ignored.
Maximum number (256) of shader global keywords exceeded, keyword _INVERTCOLORS_ON will be ignored.
Maximum number (256) of shader global keywords exceeded, keyword _STARTPOINTENABLED_ON will be ignored.
我刚刚将 Unity 更新到最后一个版本:2020.1.15f1
我怎样才能解决这个问题?