所以,在初始化函数中,我通过 AssetsLibrary 获取图像
//initWithNibName:
photoArray = [[NSMutableArray alloc ]init];
ALAssetsLibrary *asset = [[ALAssetsLibrary alloc] init];
void (^enumerateGroup)(ALAsset *, NSUInteger, BOOL *) = ^(ALAsset *result, NSUInteger index, BOOL *stop)
{
if (result != nil) {
[photoArray addObject:result];
NSLog(@"%@", result);
}
};
void (^enumerationBlock)(ALAssetsGroup *, BOOL *) = ^(ALAssetsGroup *group, BOOL *stop)
{
if (group != nil) {
[group enumerateAssetsUsingBlock:enumerateGroup];
}
};
[asset enumerateGroupsWithTypes:ALAssetsGroupAll
usingBlock:enumerationBlock
failureBlock:^(NSError *error) {NSLog(@"Something went wrong");}];
[asset release];
//加载视图
- (void)loadView
{
UIView *view = [[UIView alloc ] init];
NSLog(@"%d", [photoArray count]);
self.view = view;
[view release];
}
从控制台登录:
2011-06-24 18:55:12.255 xxx[9450:207] 0 //
2011-06-24 18:55:12.306 xxx[9450:207] ALAsset - 类型:照片,网址:{ "public.jpeg" = "assets-library://asset/asset.JPG?id=1000000001&ext=JPG" ;
我很困惑。正如您在日志中看到的,loadView 执行代码的速度比 initWithNibName 快。这是因为通过 AssetLibrary 获取图像需要一些时间。但我认为所有这些代码都在一个线程中执行,所以 loadView 应该等待 initWithNibName。