我似乎无法在 SDL2 中指定窗口的大小,因为无论我将它作为宽度和高度传递什么值,它都会忽略它并使用大约 850 x 550 像素的大小。例如:
const int SCREEN_WIDTH = 100;
const int SCREEN_HEIGHT = 100;
window = SDL_CreateWindow(WINDOW_TITLE, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);