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所以,我的代码基于在以下位置找到的答案: How can I add CGPoint objects to an NSArray the easy way?

我的代码现在如下所示:

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
    UITouch * touch = [touches anyObject];
    locationOne = [touch locationInView: [UIApplication sharedApplication].keyWindow];
    NSLog(@"In touchesBegan");
    NSLog(@"x is: %.3f.  y is: %.3f", locationOne.x, locationOne.y);
    [points addObject:[NSValue valueWithCGPoint:locationOne]];
    NSValue *val = [points objectAtIndex:[points count]];
    CGPoint p = [val CGPointValue];
    NSLog(@"in points array:  x is: %.3f, y is: %.3f", p.x ,p.y);
}

2011-06-16 13:21:57.367 canvas_test[7889:307] In touchesBegan
2011-06-16 13:21:57.371 canvas_test[7889:307] x is: 115.000.  y is: 315.500
2011-06-16 13:21:57.374 canvas_test[7889:307] in points array:  x is: 0.000, y is: 0.000
2011-06-16 13:22:00.982 canvas_test[7889:307] In touchesBegan
2011-06-16 13:22:00.985 canvas_test[7889:307] x is: 274.500.  y is: 386.000
2011-06-16 13:22:00.988 canvas_test[7889:307] in points array:  x is: 0.000, y is: 0.190
2011-06-16 13:22:11.476 canvas_test[7889:307] In touchesBegan
2011-06-16 13:22:11.480 canvas_test[7889:307] x is: 105.500.  y is: 140.500
2011-06-16 13:22:11.483 canvas_test[7889:307] in points array:  x is: 0.000, y is: 0.190

有谁知道可能出了什么问题?

编辑:

我注意到,每当我检查我的点数时,它总是为 0。有没有办法检查我是否正确初始化了我的 NSMutableArray?我使用 points = [[NSMutableArray alloc] init]; 在 init 函数中,并且有 NSMutableArray *points; 在我的 .h 文件中。我需要做更多的事情来启动 NSMutableArray 吗?

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2 回答 2

3

我很惊讶这不会崩溃。您正在阅读超出数组末尾的内容:

NSValue *val = [points objectAtIndex:[points count]];

这应该是:

NSValue *val = [points objectAtIndex:[points count] - 1];

或者

NSValue *val = [points lastObject];
于 2011-06-16T20:30:42.590 回答
1

[points objectAtIndex:[points count]]将永远超出范围。数组中的最后一个对象将位于 index [points count] - 1

或者,您可以只使用NSValue *val = [points lastObject].

于 2011-06-16T20:29:44.810 回答