我在我的 Android 应用程序中使用了 Flutter 模块。我在我的 Activity 中定义了一个处于预热状态的全局 Flutter Engine,并在特定场景中需要时将其附加到 FlutterFragment。下面是触发 onCreate()on Activity 后调用的预热引擎。
void setupFlutterEngine(){
FlutterEngine flutterEngine=new FlutterEngine(getApplicationContext());
// Start executing Dart code in the FlutterEngine.
flutterEngine.getDartExecutor().executeDartEntrypoint(
DartExecutor.DartEntrypoint.createDefault()
);
// Cache the pre-warmed FlutterEngine to be used later by FlutterFragment.
FlutterEngineCache
.getInstance()
.put(FLUTTER_ENGINE_CACHE_TAG, flutterEngine);
}
一切正常,我正在实例化缓存引擎并将其添加到我的 FlutterFragment 中,如下所示:
FlutterEngine flutterEngine=FlutterEngineCache.getInstance().get(FLUTTER_ENGINE_CACHE_TAG);
flutterMethodChannel = new MethodChannel(flutterEngine.getDartExecutor().getBinaryMessenger(), methodChannelTag);
flutterMethodChannel.setMethodCallHandler(new MethodChannel.MethodCallHandler() {
@Override
public void onMethodCall(@NonNull MethodCall call, @NonNull MethodChannel.Result result) {
}
});
GeneratedPluginRegistrant.registerWith(flutterEngine);
flutterFragment = FlutterFragment
.withCachedEngine(FLUTTER_ENGINE_CACHE_TAG)
.renderMode(RenderMode.surface)
.transparencyMode(TransparencyMode.opaque)
.shouldAttachEngineToActivity(true)
.build();
我想在片段被破坏但不想破坏引擎时完成flutter模块的当前视图,我想重用FlutterEngine并希望从Flutter模块中main()方法下的第一个屏幕重新开始当再次添加片段时。