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我们正在尝试模拟简单的 kinect 输出。
我已经在 Matlab 中渲染了一个三角形网格,现在我想获得已渲染形状的图形/轴的深度缓冲区。我如何在matlab中做到这一点?即如何访问图形的深度缓冲区?
你可以试试这个。