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我在我的颤振项目中使用具有不同分辨率的图像,如此处所述。现在我想为暗模式主题添加自定义图像。我在 pubspec.yaml 中的资产声明如下所示:

flutter:
  uses-material-design: true
  assets:
    - assets/images/img_menu.png
    - ...

我的资产结构:

  .../pubspec.yaml
  .../assets/images/img_menu.png
  .../assets/images/0.75x/img_menu.png
  .../assets/images/1.5x/img_menu.png
  .../assets/images/2.0x/img_menu.png
  .../assets/images/3.0x/img_menu.png
  .../assets/images/4.0x/img_menu.png

我以这种方式在项目中加载图像:

Image.asset('assets/images/img_menu.png')

我知道对于简单的单色图像,我可以像这样改变它的颜色:

Image.asset('assets/images/img_menu.png', 
                      color: Theme.of(context).brightness == Brightness.light
                      ? Colors.black
                      : Colors.white,)

但是我的大多数图像都比较复杂,所以我必须为它们加载自定义资产。

正如这里所描述的,我可以在添加暗模式资产后离开 pubspec 而无需任何更改。我已经为暗模式尝试了不同的资产结构,但它们都不起作用。

1:

  .../pubspec.yaml
  .../assets/images/img_menu.png
  .../assets/images/dark/img_menu.png
  .../assets/images/0.75x/img_menu.png
  .../assets/images/0.75x/dark/img_menu.png
  .../assets/images/1.5x/img_menu.png
  .../assets/images/1.5x/dark/img_menu.png
  .../assets/images/2.0x/img_menu.png
  .../assets/images/2.0x/dark/img_menu.png
  .../assets/images/3.0x/img_menu.png
  .../assets/images/3.0x/dark/img_menu.png
  .../assets/images/4.0x/img_menu.png
  .../assets/images/4.0x/dark/img_menu.png

2:

  .../pubspec.yaml
  .../assets/images/img_menu.png
  .../assets/images/0.75x/img_menu.png
  .../assets/images/1.5x/img_menu.png
  .../assets/images/2.0x/img_menu.png
  .../assets/images/3.0x/img_menu.png
  .../assets/images/4.0x/img_menu.png
  .../assets/images/dark/img_menu.png
  .../assets/images/dark/0.75x/img_menu.png
  .../assets/images/dark/1.5x/img_menu.png
  .../assets/images/dark/2.0x/img_menu.png
  .../assets/images/dark/3.0x/img_menu.png
  .../assets/images/dark/4.0x/img_menu.png

3:

  .../pubspec.yaml
  .../assets/images/img_menu.png
  .../assets/images/0.75x/img_menu.png
  .../assets/images/1.5x/img_menu.png
  .../assets/images/2.0x/img_menu.png
  .../assets/images/3.0x/img_menu.png
  .../assets/images/4.0x/img_menu.png
  .../assets/dark/images/img_menu.png
  .../assets/dark/images/0.75x/img_menu.png
  .../assets/dark/images/1.5x/img_menu.png
  .../assets/dark/images/2.0x/img_menu.png
  .../assets/dark/images/3.0x/img_menu.png
  .../assets/dark/images/4.0x/img_menu.png

单个图像的解决方案是像这样加载它:

Image.asset(Theme.of(context).brightness == Brightness.light 
                      ? 'assets/images/img_menu.png'
                      : 'assets/images/dark/img_menu.png',)

但这对整个项目来说并不是一个方便的解决方案。

奇怪的是,在 2 个变体应用程序中加载了深色图像:浅色和深色主题(在 iPhone 和 Android 上测试)。

所以问题是:暗模式和分辨率感知图像资产的文件结构应该是什么样的?

4

1 回答 1

2

到目前为止,目前唯一支持的变体是缩放(设备像素比),而不是暗模式。

见:https ://github.com/flutter/flutter/issues/44482

于 2020-03-19T07:19:39.373 回答